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27 #define SDL_GetKeyState SDL_GetKeyboardState
28 #define SDLKey SDL_Scancode
29 #define SDL_keysym SDL_Keysym
31 #define SDL_ANYFORMAT 0
32 #define SDL_HWSURFACE 0
33 #define SDL_NOFRAME SDL_WINDOW_BORDERLESS
34 #define SDL_RESIZABLE SDL_WINDOW_RESIZABLE
35 #define SDL_FULLSCREEN SDL_WINDOW_FULLSCREEN
36 #define SDL_OPENGL SDL_WINDOW_OPENGL
38 #define KMOD_META KMOD_GUI
39 #define SDLK_RMETA SDLK_RGUI
40 #define SDLK_LMETA SDLK_LGUI
41 #define SDLK_KP0 SDLK_KP_0
42 #define SDLK_KP1 SDLK_KP_1
43 #define SDLK_KP2 SDLK_KP_2
44 #define SDLK_KP3 SDLK_KP_3
45 #define SDLK_KP4 SDLK_KP_4
46 #define SDLK_KP5 SDLK_KP_5
47 #define SDLK_KP6 SDLK_KP_6
48 #define SDLK_KP7 SDLK_KP_7
49 #define SDLK_KP8 SDLK_KP_8
50 #define SDLK_KP9 SDLK_KP_9
51 #define SDLK_PRINT SDLK_PRINTSCREEN
52 #define SDLK_NUMLOCK SDLK_NUMLOCKCLEAR
53 #define SDLK_SCROLLOCK SDLK_SCROLLLOCK
54 #define SDLK_LAST SDL_NUM_SCANCODES
56 #define SDL_DEFAULT_REPEAT_DELAY 500
60 #define SDL_Window SDL_Surface
61 #define SDL_JoystickNameForIndex SDL_JoystickName
62 #define SurfaceImageHelper SDLImageHelper
63 #define SDL_GLContext (void*)