Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- f -
- fadeOutCallBack()
: soundmanager.cpp
- FAIL
: catch.hpp
, doctest.h
- FAIL_CHECK
: doctest.h
- failAlways
: checkutils.h
- failFalse
: checkutils.h
- failTrue
: checkutils.h
- familyHandler
: familyhandler.h
, net.cpp
- FAST_CHECK_EQ
: doctest.h
- FAST_CHECK_GE
: doctest.h
- FAST_CHECK_GT
: doctest.h
- FAST_CHECK_LE
: doctest.h
- FAST_CHECK_LT
: doctest.h
- FAST_CHECK_NE
: doctest.h
- FAST_CHECK_UNARY
: doctest.h
- FAST_CHECK_UNARY_FALSE
: doctest.h
- FAST_REQUIRE_EQ
: doctest.h
- FAST_REQUIRE_GE
: doctest.h
- FAST_REQUIRE_GT
: doctest.h
- FAST_REQUIRE_LE
: doctest.h
- FAST_REQUIRE_LT
: doctest.h
- FAST_REQUIRE_NE
: doctest.h
- FAST_REQUIRE_UNARY
: doctest.h
- FAST_REQUIRE_UNARY_FALSE
: doctest.h
- FAST_WARN_EQ
: doctest.h
- FAST_WARN_GE
: doctest.h
- FAST_WARN_GT
: doctest.h
- FAST_WARN_LE
: doctest.h
- FAST_WARN_LT
: doctest.h
- FAST_WARN_NE
: doctest.h
- FAST_WARN_UNARY
: doctest.h
- FAST_WARN_UNARY_FALSE
: doctest.h
- fastInvSqrt()
: mathutils.h
- fastSqrt()
: mathutils.h
- fastSqrtInt()
: mathutils.h
- Favorite
: favorite.h
- Favorite_false
: favorite.h
- Favorite_true
: favorite.h
- features
: configuration.cpp
, configuration.h
- FILECLOSE
: fileapi.h
- FILEHDEFAULT
: fileapi.h
- FILEHTYPE
: fileapi.h
- FILEMTYPE
: fileapi.h
- fileName
: testmain.cpp
- FILEOPEN
: fileapi.h
- FILEOPEN_FLAG_APPEND
: fileapi.h
- FILEOPEN_FLAG_READ
: fileapi.h
- FILEOPEN_FLAG_WRITE
: fileapi.h
- FILESEEK
: fileapi.h
- fillCollision
: map.cpp
- fillRectangle()
: graphicsdef.hpp
- final
: localconsts.h
- findAny()
: stringutils.cpp
, stringutils.h
- findCutFirst()
: stringutils.cpp
, stringutils.h
- findCutLast()
: stringutils.h
, stringutils.cpp
- findFirst()
: stringutils.cpp
, stringutils.h
- findI()
: stringutils.cpp
, stringutils.h
- findLast()
: stringutils.cpp
, stringutils.h
- findNextQuote()
: parameters.cpp
- findNextSplit()
: parameters.cpp
- findSameSubstring()
: stringutils.cpp
, stringutils.h
- findSameSubstringI()
: stringutils.cpp
, stringutils.h
- FIRST_IGNORE_EMOTE
: playerrelations.cpp
- fixDirSeparators()
: paths.cpp
, paths.h
- fontCounter
: font.cpp
- fontSizeList
: emotewindow.cpp
- fontSizeListSize
: emotewindow.cpp
- for_actors
: actormanager.cpp
- for_actorsm
: actormanager.cpp
- FOR_EACH
: foreach.h
- for_each_badges
: being.cpp
- for_each_cursors
: actorsprite.cpp
- for_each_horses
: being.cpp
- FOR_EACH_SAFE
: foreach.h
- for_each_xml_child_node
: libxml.h
- FOR_EACHP
: foreach.h
- FOR_EACHR
: foreach.h
- ForceDisplay
: forcedisplay.h
- ForceDisplay_false
: forcedisplay.h
- ForceDisplay_true
: forcedisplay.h
- ForceQuantity
: forcequantity.h
- ForceQuantity_false
: forcequantity.h
- ForceQuantity_true
: forcequantity.h
- formatList
: setup_touch.cpp
- formatListSize
: setup_touch.cpp
- formatUnit()
: unitsdb.cpp
- fps
: timer.cpp
, timer.h
- FPS_DEFAULT
: SDL2_framerate.h
- FPS_LOWER_LIMIT
: SDL2_framerate.h
- FPS_UPPER_LIMIT
: SDL2_framerate.h
- fpsManager
: windowmanager.cpp
, client.cpp
- frame_count
: timer.cpp
, timer.h
- FrameTypeT
: frametype.h
- free_pointer()
: debug_new.cpp
- friendsHandler
: friendshandler.h
, net.cpp
- fromBool
: booldefines.h
- fromInt
: intdefines.h
- FsEntryTypeT
: fsentrytype.h
- FULL_VERSION
: main.h
- FUNC_BLOCK
: perfomance.h