24 #ifndef NET_EA_EQUIPBACKEND_H
25 #define NET_EA_EQUIPBACKEND_H
96 item = inv->
getItem(inventoryIndex);
int mEquipment[EQUIPMENT_SIZE]
void setEquipment(const int index, const int inventoryIndex)
Item * getEquipment(const int index) const
void updateButtons(const Item *item)
Item * getItem(const int index) const
void setEquipped(const Equipped equipped)
static const int EQUIPMENT_SIZE
const bool Equipped_false
InventoryWindow * inventoryWindow
#define A_DELETE_COPY(func)
Inventory * getInventory()