54 outMsg.writeInt32(0,
"unused");
55 outMsg.writeInt32(0,
"unused");
57 outMsg.writeBeingId(
id,
"being id");
87 outMsg.writeInt16(
CAST_S16(rank),
"type");
96 outMsg.writeBeingId(being->
getId(),
"account id");
104 outMsg.writeInt32(9,
"unused");
105 outMsg.writeInt32(9,
"unused");
107 outMsg.writeInt32(
id,
"character id");
Net::BeingHandler * beingHandler
void unSetSprite(const unsigned int slot)
void requestNameByCharId(const int id) const
void requestNameById(const BeingId id) const
void requestRanks(const RankT rank) const
void viewPlayerEquipment(const Being *const being) const
void undress(Being *const being) const
#define createOutPacket(name)