111 BLOCK_END(
"InventoryHandler::closeStorage")
size_t getSize(const InventoryTypeT type) const A_CONST
static void pushPickup(const BeingId floorId)
void moveItem(const int oldIndex, const int newIndex) const
void destroyStorage() const
bool canSplit(const Item *const item) const A_CONST
Inventory * getStorage() const
void splitItem(const Item *const item, const int amount) const
void forgotStorage() const
InventoryType ::T InventoryTypeT
InventoryWindow * storageWindow
InventoryItems mStorageItems
#define BLOCK_START(name)