#include <mercenaryhandler.h>
Definition at line 30 of file mercenaryhandler.h.
◆ MercenaryHandler()
TmwAthena::MercenaryHandler::MercenaryHandler |
( |
| ) |
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◆ ~MercenaryHandler()
TmwAthena::MercenaryHandler::~MercenaryHandler |
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| ) |
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virtual |
◆ attack()
void TmwAthena::MercenaryHandler::attack |
( |
const BeingId |
targetId, |
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const Keep |
keep |
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) |
| const |
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virtual |
◆ emote()
void TmwAthena::MercenaryHandler::emote |
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const uint8_t |
emoteId | ) |
const |
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virtual |
◆ fire()
void TmwAthena::MercenaryHandler::fire |
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const |
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virtual |
◆ move()
void TmwAthena::MercenaryHandler::move |
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const int |
x, |
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const int |
y |
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) |
| const |
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virtual |
◆ moveToMaster()
void TmwAthena::MercenaryHandler::moveToMaster |
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| ) |
const |
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virtual |
◆ setDirection()
void TmwAthena::MercenaryHandler::setDirection |
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const unsigned char |
type | ) |
const |
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virtual |
◆ talk()
void TmwAthena::MercenaryHandler::talk |
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const std::string & |
text | ) |
const |
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virtual |
The documentation for this class was generated from the following files: