#include <maphandler.h>
Definition at line 30 of file maphandler.h.
◆ MapHandler()
TmwAthena::MapHandler::MapHandler |
( |
| ) |
|
◆ ~MapHandler()
TmwAthena::MapHandler::~MapHandler |
( |
| ) |
|
|
virtual |
◆ blockPlayCancel()
void TmwAthena::MapHandler::blockPlayCancel |
( |
| ) |
const |
|
virtual |
◆ camera()
void TmwAthena::MapHandler::camera |
( |
const int |
action, |
|
|
const float |
range, |
|
|
const float |
rotation, |
|
|
const float |
latitude |
|
) |
| const |
|
virtual |
◆ clientVersion()
void TmwAthena::MapHandler::clientVersion |
( |
const int |
version | ) |
const |
|
virtual |
◆ destroyInstance()
void TmwAthena::MapHandler::destroyInstance |
( |
| ) |
const |
|
virtual |
The documentation for this class was generated from the following files: