#include <maphandler.h>
Definition at line 30 of file maphandler.h.
◆ MapHandler()
Net::MapHandler::MapHandler |
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inline |
◆ ~MapHandler()
virtual Net::MapHandler::~MapHandler |
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inlinevirtual |
◆ blockPlayCancel()
virtual void Net::MapHandler::blockPlayCancel |
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const |
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pure virtual |
◆ camera()
virtual void Net::MapHandler::camera |
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const int |
action, |
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const float |
range, |
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const float |
rotation, |
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const float |
latitude |
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) |
| const |
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pure virtual |
◆ clientVersion()
virtual void Net::MapHandler::clientVersion |
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const int |
version | ) |
const |
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pure virtual |
◆ destroyInstance()
virtual void Net::MapHandler::destroyInstance |
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const |
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pure virtual |
The documentation for this class was generated from the following file: