53 for (STD_VECTOR<TextCommand*>::const_iterator i = spells.begin(),
54 i_end = spells.end(); i != i_end && k <
SPELLS_SIZE; ++i)
56 mItems[k++] = (*i)->getId();
const std::vector< TextCommand * > & getAll() const A_CONST
static unsigned int getSpellsCount()
SpellManager * spellManager
const unsigned int SPELL_SHORTCUT_ITEMS
const unsigned int SPELLS_SIZE
SpellShortcut * spellShortcut