24 #ifndef GUI_MODELS_SKILLMODEL_H
25 #define GUI_MODELS_SKILLMODEL_H
std::string getElementAt(int i)
void updateVisibilities()
SkillInfo * getSkillAt(const int i) const
int getNumberOfElements()
void addSkill(SkillInfo *const info)
#define A_DELETE_COPY(func)
bool info(InputEvent &event)
std::vector< SkillInfo * > SkillList