ManaPlus
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#include "enums/input/keyvalue.h"
#include "input/keyinput.h"
#include "utils/cast.h"
#include <SDL_events.h>
#include "input/mouseinput.h"
#include <queue>
Go to the source code of this file.
Data Structures | |
class | SDLInput |
Variables | |
SDLInput * | guiInput |
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extern |
GUI input
Definition at line 101 of file sdlinput.cpp.
Referenced by ActorManager::addChar(), InputManager::handleEvent(), Gui::handleKeyInput(), Gui::handleMouseInput(), Gui::logic(), Gui::postInit(), Gui::slowLogic(), and Gui::~Gui().