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ManaPlus
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#include "render/mobileopengl2graphics.h"#include "graphicsmanager.h"#include "render/opengl/mgl.h"#include "render/shaders/shaderprogram.h"#include "render/shaders/shadersmanager.h"#include "render/vertexes/imagecollection.h"#include "resources/imagerect.h"#include "resources/image/image.h"#include "utils/delete2.h"#include "utils/foreach.h"#include "utils/sdlcheckutils.h"#include "debug.h"#include "render/graphics_drawImageRect.hpp"#include "render/graphics_calcImageRect.hpp"Go to the source code of this file.
Macros | |
| #define | vertFill2D(var, x1, y1, x2, y2, dstX, dstY, w, h) |
| #define | toGL static_cast<GLfloat> |
| #define toGL static_cast<GLfloat> |
Definition at line 81 of file mobileopengl2graphics.cpp.
| #define vertFill2D | ( | var, | |
| x1, | |||
| y1, | |||
| x2, | |||
| y2, | |||
| dstX, | |||
| dstY, | |||
| w, | |||
| h | |||
| ) |
Definition at line 50 of file mobileopengl2graphics.cpp.