ManaPlus
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#include "render/mobileopengl2graphics.h"
#include "graphicsmanager.h"
#include "render/opengl/mgl.h"
#include "render/shaders/shaderprogram.h"
#include "render/shaders/shadersmanager.h"
#include "render/vertexes/imagecollection.h"
#include "resources/imagerect.h"
#include "resources/image/image.h"
#include "utils/delete2.h"
#include "utils/foreach.h"
#include "utils/sdlcheckutils.h"
#include "debug.h"
#include "render/graphics_drawImageRect.hpp"
#include "render/graphics_calcImageRect.hpp"
Go to the source code of this file.
Macros | |
#define | vertFill2D(var, x1, y1, x2, y2, dstX, dstY, w, h) |
#define | toGL static_cast<GLfloat> |
#define toGL static_cast<GLfloat> |
Definition at line 81 of file mobileopengl2graphics.cpp.
#define vertFill2D | ( | var, | |
x1, | |||
y1, | |||
x2, | |||
y2, | |||
dstX, | |||
dstY, | |||
w, | |||
h | |||
) |
Definition at line 50 of file mobileopengl2graphics.cpp.