22 #ifndef RENDER_SHADERS_SHADERSMANAGER_H
23 #define RENDER_SHADERS_SHADERSMANAGER_H
46 const std::string &fragment,
47 const bool isNewShader)
ShaderProgram * getGles2Program()
ShaderProgram * createProgram(const std::string &vertex, const std::string &fragment, const bool isNewShader)
ShaderProgram * getSimpleProgram()
Shader * createShader(const unsigned int type, const std::string &fileName)
#define A_DELETE_COPY(func)