ManaPlus
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#include "render/opengl/mgltypes.h"
Go to the source code of this file.
Functions | |
void | emuglTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) |
void | emuglActiveTexture (GLenum texture) |
void emuglActiveTexture | ( | GLenum | texture | ) |
Definition at line 51 of file mglemu.cpp.
void emuglTextureSubImage2DEXT | ( | GLuint | texture, |
GLenum | target, | ||
GLint | level, | ||
GLint | xoffset, | ||
GLint | yoffset, | ||
GLsizei | width, | ||
GLsizei | height, | ||
GLenum | format, | ||
GLenum | type, | ||
const void * | pixels | ||
) |
Definition at line 34 of file mglemu.cpp.
References OpenGLImageHelper::bindTexture(), graphicsManager, and GraphicsManager::logError().