(986a3bf)
#include "localconsts.h"
#include "utils/cast.h"
#include <SDL_events.h>
#include "sdlshared.h"
#include "events/inputevent.h"
Go to the source code of this file.
◆ keyboard
Definition at line 40 of file keyboardconfig.cpp.
Referenced by Setup_Input::action(), Setup_Input::apply(), Setup_Input::cancel(), ItemAmountWindow::close(), TextDialog::close(), Client::gameClear(), Client::gameInit(), InputManager::getActionByKey(), InputManager::handleEvent(), Game::handleInput(), InputManager::handleRepeat(), initEngines(), InputManager::isActionActive0(), ItemAmountWindow::ItemAmountWindow(), TextCommandEditor::scheduleDelete(), TextCommandEditor::TextCommandEditor(), TextDialog::TextDialog(), InputManager::update(), and InputManager::updateConditionMask().