24 #ifndef NET_GENERALHANDLER_H
25 #define NET_GENERALHANDLER_H
43 virtual void load()
const = 0;
virtual void reload() const =0
virtual void flushNetwork() const =0
virtual void clearHandlers() const =0
virtual void gameStarted() const =0
virtual void reloadPartially() const =0
virtual void unload() const =0
virtual void flushSend() const =0
virtual void gameEnded() const =0
virtual void load() const =0
Net::GeneralHandler * generalHandler
#define A_DELETE_COPY(func)