ManaPlus
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#include "enums/simpletypes/booldefines.h"
Go to the source code of this file.
Typedefs | |
typedef bool | Equipm |
Variables | |
const bool | Equipm_true = true |
const bool | Equipm_false = false |
const bool Equipm_false = false |
Definition at line 30 of file equipm.h.
Referenced by ItemAmountWindow::action(), ComplexItem::addChild(), TradeWindow::addItem(), MailEditWindow::addItem(), ComplexInventory::addVirtualItem(), Inventory::addVirtualItem(), ItemContainer::mouseReleased(), EAthena::Mail2Recv::processAddItemResult(), EAthena::InventoryRecv::processInventoryContinue(), EAthena::InventoryRecv::processPlayerCartAdd(), EAthena::InventoryRecv::processPlayerCartEquip(), EAthena::InventoryRecv::processPlayerCartItems(), EAthena::InventoryRecv::processPlayerInventory(), EAthena::InventoryRecv::processPlayerStorage(), TmwAthena::InventoryRecv::processPlayerStorage(), EAthena::InventoryRecv::processPlayerStorageAdd(), TmwAthena::InventoryRecv::processPlayerStorageAdd(), EAthena::InventoryRecv::processPlayerStorageEquip(), TmwAthena::InventoryRecv::processPlayerStorageEquip(), EAthena::Mail2Recv::processReadMail(), EAthena::MailRecv::processReadMail(), EAthena::TradeRecv::processTradeItemAdd(), TmwAthena::TradeRecv::processTradeItemAdd(), and PlayerInfo::useEquipItem2().
const bool Equipm_true = true |
Definition at line 30 of file equipm.h.
Referenced by EquipmentWindow::action(), PopupMenu::addItemMenu(), PopupMenu::addUse(), BeingEquipBackend::BeingEquipBackend(), ItemShortcut::equipItem(), EquipmentWindow::mouseReleased(), EAthena::InventoryRecv::processEquipmentContinue(), EAthena::InventoryRecv::processPlayerEquipment(), TmwAthena::InventoryRecv::processPlayerEquipment(), ItemShortcut::unequipItem(), InventoryWindow::updateButtons(), PlayerInfo::useEquipItem(), and OutfitWindow::wearOutfit().