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playerhandler.cpp File Reference

(986a3bf)

#include "net/eathena/playerhandler.h"
#include "notifymanager.h"
#include "party.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
#include "const/net/nostat.h"
#include "enums/resources/notifytypes.h"
#include "gui/windows/skilldialog.h"
#include "gui/windows/statuswindow.h"
#include "net/ea/inventoryhandler.h"
#include "net/eathena/messageout.h"
#include "net/eathena/protocolout.h"
#include "net/eathena/sp.h"
#include "resources/db/unitsdb.h"
#include "debug.h"

Go to the source code of this file.

Namespaces

 EAthena
 

Macros

#define setStatComplex(stat)
 

Variables

int packetVersion
 
int packetVersionMain
 
int packetVersionRe
 
int packetVersionZero
 
int serverVersion
 

Macro Definition Documentation

◆ setStatComplex

#define setStatComplex (   stat)
Value:
if (mod != NoStat) \
#define CAST_S32
Definition: cast.h:30
void notify(const unsigned int message)
void setStatMod(const AttributesT id, const int value, const Notify notify)
Definition: playerinfo.cpp:159
void setStatBase(const AttributesT id, const int value, const Notify notify)
Definition: playerinfo.cpp:143
static const int NoStat
Definition: nostat.h:27
const bool Notify_true
Definition: notify.h:30

Definition at line 532 of file playerhandler.cpp.

Variable Documentation

◆ packetVersion

int packetVersion
extern

◆ packetVersionMain

int packetVersionMain
extern

◆ packetVersionRe

int packetVersionRe
extern

◆ packetVersionZero

int packetVersionZero
extern

◆ serverVersion

int serverVersion
extern

Definition at line 124 of file client.cpp.