22 #ifndef BEING_CASTINGEFFECT_H
23 #define BEING_CASTINGEFFECT_H
38 const std::string &animation,
52 const int offsetY)
const override final A_NONNULL(2);
57 void update(
const int time);
void update(const int time)
CastingEffect(const int skillId, const int skillLevel, const std::string &animation, const int x, const int y, const int range)
virtual ActorTypeT getType() const
bool isTerminated() const
void draw(Graphics *const graphics, const int offsetX, const int offsetY) const
void setAlpha(const float alpha)
int getSortPixelY() const
#define A_DELETE_COPY(func)