22 #ifndef ACTIONS_WINDOWS_H
23 #define ACTIONS_WINDOWS_H
25 #define decHandler(name) bool name(InputEvent &event)
bool updaterWindowShow(InputEvent &event)
bool setupWindowShow(InputEvent &event)
bool serverInfoWindowShow(InputEvent &event)
bool shortcutWindowShow(InputEvent &event)
bool debugWindowShow(InputEvent &event)
bool didYouKnowWindowShow(InputEvent &event)
bool hideWindows(InputEvent &event)
bool quickWindowShow(InputEvent &event)
bool whoIsOnlineWindowShow(InputEvent &event)
bool cartWindowShow(InputEvent &event)
bool socialWindowShow(InputEvent &event)
bool clanWindowShow(InputEvent &event)
bool inventoryWindowShow(InputEvent &event)
bool equipmentWindowShow(InputEvent &event)
bool statusWindowShow(InputEvent &event)
bool aboutWindowShow(InputEvent &event)
bool showItems(InputEvent &event)
bool shopWindowShow(InputEvent &event)
bool dropShortcutWindowShow(InputEvent &event)
bool mailWindowShow(InputEvent &event)
bool helpWindowShow(InputEvent &event)
bool outfitWindowShow(InputEvent &event)
bool killStatsWindowShow(InputEvent &event)
bool skillDialogShow(InputEvent &event)
bool questsWindowShow(InputEvent &event)
bool spellShortcutWindowShow(InputEvent &event)
bool emoteShortcutWindowShow(InputEvent &event)
bool chatWindowShow(InputEvent &event)
bool bankWindowShow(InputEvent &event)
bool minimapWindowShow(InputEvent &event)