22 #ifndef ACTIONS_CHAT_H
23 #define ACTIONS_CHAT_H
25 #define decHandler(name) bool name(InputEvent &event)
bool closeAllChatTabs(InputEvent &event)
bool me(InputEvent &event)
bool clearChat(InputEvent &event)
bool chatLangTab(InputEvent &event)
bool sendMouseKey(InputEvent &event)
bool sendChars(InputEvent &event)
bool chatGuildTab(InputEvent &event)
bool query(InputEvent &event)
bool closeChatTab(InputEvent &event)
bool guild(InputEvent &event)
bool scrollChatDown(InputEvent &event)
bool guildNotice(InputEvent &event)
bool chatTradeTab(InputEvent &event)
bool msg(InputEvent &event)
bool kickGuild(InputEvent &event)
bool ignoreAllWhispers(InputEvent &event)
bool sendGuiKey(InputEvent &event)
bool createGuild(InputEvent &event)
bool scrollChatUp(InputEvent &event)
bool chatGmTab(InputEvent &event)
bool chatClipboard(InputEvent &event)
bool translate(InputEvent &event)
bool chatDebugTab(InputEvent &event)
bool party(InputEvent &event)
bool msg2(InputEvent &event)
bool kickParty(InputEvent &event)
bool chatPartyTab(InputEvent &event)
bool prevChatTab(InputEvent &event)
bool createParty(InputEvent &event)
bool toggleChat(InputEvent &event)
bool nextChatTab(InputEvent &event)
bool msgText(InputEvent &event)
bool chatBattleTab(InputEvent &event)
bool hat(InputEvent &event)
bool chatGeneralTab(InputEvent &event)
bool toggle(InputEvent &event)
bool clearChatTab(InputEvent &event)
bool addText(InputEvent &event)