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ManaPlus
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#include "gui/windowmanager.h"#include "client.h"#include "configuration.h"#include "game.h"#include "main.h"#include "settings.h"#include "spellmanager.h"#include "fs/virtfs/tools.h"#include "gui/gui.h"#include "gui/userpalette.h"#include "gui/shortcut/spellshortcut.h"#include "gui/popups/textpopup.h"#include "gui/popups/beingpopup.h"#include "gui/popups/itempopup.h"#include "gui/popups/popupmenu.h"#include "gui/popups/skillpopup.h"#include "gui/popups/spellpopup.h"#include "gui/popups/textboxpopup.h"#include "gui/windows/chatwindow.h"#include "gui/windows/debugwindow.h"#include "gui/windows/didyouknowwindow.h"#include "gui/windows/equipmentwindow.h"#include "gui/windows/helpwindow.h"#include "gui/windows/setupwindow.h"#include "gui/windows/skilldialog.h"#include "gui/windows/questswindow.h"#include "gui/widgets/tabs/chat/chattab.h"#include "utils/gettext.h"#include "gui/widgets/createwidget.h"#include "gui/widgets/desktop.h"#include "input/touch/touchmanager.h"#include "utils/delete2.h"#include "utils/sdlcheckutils.h"#include "utils/sdlhelper.h"#include <SDL_framerate.h>#include <SDL_image.h>#include "debug.h"Go to the source code of this file.
Namespaces | |
| anonymous_namespace{windowmanager.cpp} | |
Functions | |
| SDL_Surface * | anonymous_namespace{windowmanager.cpp}::mIcon (0) |
| int | anonymous_namespace{windowmanager.cpp}::mKeyboardHeight (0) |
| bool | anonymous_namespace{windowmanager.cpp}::mIsMinimized (false) |
| bool | anonymous_namespace{windowmanager.cpp}::mNewMessageFlag (false) |
Variables | |
| FPSmanager | fpsManager |
| FPSmanager fpsManager |
Definition at line 101 of file windowmanager.cpp.
Referenced by Client::gameExec(), Client::gameInit(), WindowManager::getFramerate(), WindowManager::init(), and WindowManager::setFramerate().