ManaPlus
battlegroundhandler.h
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1 /*
2  * The ManaPlus Client
3  * Copyright (C) 2011-2019 The ManaPlus Developers
4  * Copyright (C) 2019-2021 Andrei Karas
5  *
6  * This file is part of The ManaPlus Client.
7  *
8  * This program is free software; you can redistribute it and/or modify
9  * it under the terms of the GNU General Public License as published by
10  * the Free Software Foundation; either version 2 of the License, or
11  * any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program. If not, see <http://www.gnu.org/licenses/>.
20  */
21 
22 #ifndef NET_TMWA_BATTLEGROUNDHANDLER_H
23 #define NET_TMWA_BATTLEGROUNDHANDLER_H
24 
26 
27 namespace TmwAthena
28 {
29 
31 {
32  public:
34 
36 
37  ~BattleGroundHandler() override final;
38 
39  void registerBg(const BattleGroundTypeT &type,
40  const std::string &name) const override final;
41 
42  void rekoveRequest(const std::string &name) const override final;
43 
44  void beginAck(const bool result,
45  const std::string &bgName,
46  const std::string &gameName) const override final;
47 
48  void checkState(const std::string &name) const override final;
49 };
50 
51 } // namespace TmwAthena
52 
53 #endif // NET_TMWA_BATTLEGROUNDHANDLER_H
BattleGroundType ::T BattleGroundTypeT
void rekoveRequest(const std::string &name) const
void checkState(const std::string &name) const
void registerBg(const BattleGroundTypeT &type, const std::string &name) const
void beginAck(const bool result, const std::string &bgName, const std::string &gameName) const
#define final
Definition: localconsts.h:46
#define A_DELETE_COPY(func)
Definition: localconsts.h:53