ManaPlus
battlegroundhandler.cpp
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1 /*
2  * The ManaPlus Client
3  * Copyright (C) 2011-2019 The ManaPlus Developers
4  * Copyright (C) 2019-2021 Andrei Karas
5  *
6  * This file is part of The ManaPlus Client.
7  *
8  * This program is free software; you can redistribute it and/or modify
9  * it under the terms of the GNU General Public License as published by
10  * the Free Software Foundation; either version 2 of the License, or
11  * any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program. If not, see <http://www.gnu.org/licenses/>.
20  */
21 
23 
24 #include "net/eathena/messageout.h"
26 
27 #include "debug.h"
28 
29 extern int packetVersion;
30 
31 namespace EAthena
32 {
33 
35 {
36  battleGroundHandler = this;
37 }
38 
40 {
41  battleGroundHandler = nullptr;
42 }
43 
45  const std::string &name) const
46 {
47  if (packetVersion < 20111005)
48  return;
49  createOutPacket(CMSG_BATTLE_REGISTER);
50  outMsg.writeInt16(CAST_S16(type), "type");
51  outMsg.writeString(name, 24, "bg name");
52 }
53 
54 void BattleGroundHandler::rekoveRequest(const std::string &name) const
55 {
56  if (packetVersion < 20111005)
57  return;
58  createOutPacket(CMSG_BATTLE_REVOKE);
59  outMsg.writeString(name, 24, "bg name");
60 }
61 
62 void BattleGroundHandler::beginAck(const bool result,
63  const std::string &bgName,
64  const std::string &gameName) const
65 {
66  if (packetVersion < 20111005)
67  return;
68  createOutPacket(CMSG_BATTLE_BEGIN_ACK);
69  outMsg.writeInt8(CAST_S8(result ? 1 : 0), "result");
70  outMsg.writeString(bgName, 24, "bg name");
71  outMsg.writeString(gameName, 24, "game name");
72 }
73 
74 void BattleGroundHandler::checkState(const std::string &name) const
75 {
76  if (packetVersion < 20111005)
77  return;
78  createOutPacket(CMSG_BATTLE_CHECK_STATE);
79  outMsg.writeString(name, 24, "bg name");
80 }
81 
82 } // namespace EAthena
Net::BattleGroundHandler * battleGroundHandler
Definition: net.cpp:106
BattleGroundType ::T BattleGroundTypeT
#define CAST_S8
Definition: cast.h:26
#define CAST_S16
Definition: cast.h:28
void beginAck(const bool result, const std::string &bgName, const std::string &gameName) const
void checkState(const std::string &name) const
void rekoveRequest(const std::string &name) const
void registerBg(const BattleGroundTypeT &type, const std::string &name) const
int packetVersion
Definition: client.cpp:125
#define createOutPacket(name)
Definition: messageout.h:37