22 #ifndef ACTIONS_COMMANDS_H 
   23 #define ACTIONS_COMMANDS_H 
   25 #define decHandler(name) bool name(InputEvent &event) 
bool enableHighlight(InputEvent &event)
 
bool pseudoAway(InputEvent &event)
 
bool chatErase(InputEvent &event)
 
bool awayMessage(InputEvent &event)
 
bool addPickup(InputEvent &event)
 
bool commandKiller(InputEvent &event)
 
bool adoptChild(InputEvent &event)
 
bool sendMail(InputEvent &event)
 
bool showSkillOffsetX(InputEvent &event)
 
bool craft(InputEvent &event)
 
bool disableHighlight(InputEvent &event)
 
bool chatIgnore(InputEvent &event)
 
bool monsterInfo(InputEvent &event)
 
bool mobSpawnSearch(InputEvent &event)
 
bool chatNeutral(InputEvent &event)
 
bool commandGotoPc(InputEvent &event)
 
bool commandOutfit(InputEvent &event)
 
bool commandBreakGuild(InputEvent &event)
 
bool commandKill(InputEvent &event)
 
bool wait(InputEvent &event)
 
bool playerCharGmCommands(InputEvent &event)
 
bool createPublicChatRoom(InputEvent &event)
 
bool fireHomunculus(InputEvent &event)
 
bool commandShowLevel(InputEvent &event)
 
bool addIgnoreAttack(InputEvent &event)
 
bool commandHomunEmote(InputEvent &event)
 
bool debugSpawn(InputEvent &event)
 
bool commandJail(InputEvent &event)
 
bool commandSpawnClone(InputEvent &event)
 
bool moveAttackUp(InputEvent &event)
 
bool leaveParty(InputEvent &event)
 
bool moveCamera(InputEvent &event)
 
bool commandSpawnEvilClone(InputEvent &event)
 
bool chatFriend(InputEvent &event)
 
bool removeName(InputEvent &event)
 
bool commandLoadPosition(InputEvent &event)
 
bool selectSkillLevel(InputEvent &event)
 
bool commandSpawnSlave(InputEvent &event)
 
bool npcClipboard(InputEvent &event)
 
bool joinChatRoom(InputEvent &event)
 
bool testParticle(InputEvent &event)
 
bool selectSkillType(InputEvent &event)
 
bool partyExpShare(InputEvent &event)
 
bool hack(InputEvent &event)
 
bool commandEmote(InputEvent &event)
 
bool removeAttack(InputEvent &event)
 
bool setTarget(InputEvent &event)
 
bool chatAdd(InputEvent &event)
 
bool navigateTo(InputEvent &event)
 
bool commandChangePartyLeader(InputEvent &event)
 
bool chatNuke(InputEvent &event)
 
bool confGet(InputEvent &event)
 
bool playerGmCommands(InputEvent &event)
 
bool addAttack(InputEvent &event)
 
bool commandGuildRecall(InputEvent &event)
 
bool commandSpawnSlaveClone(InputEvent &event)
 
bool removePickup(InputEvent &event)
 
bool warp(InputEvent &event)
 
bool leaveGuild(InputEvent &event)
 
bool commandGotoNpc(InputEvent &event)
 
bool dontRemoveName(InputEvent &event)
 
bool commandPartyRecall(InputEvent &event)
 
bool chatDisregard(InputEvent &event)
 
bool move(InputEvent &event)
 
bool mobSearch(InputEvent &event)
 
bool itemInfo(InputEvent &event)
 
bool outfitToChat(InputEvent &event)
 
bool showSkillType(InputEvent &event)
 
bool commandDisguise(InputEvent &event)
 
bool openUrl(InputEvent &event)
 
bool outfitClear(InputEvent &event)
 
bool commandNpcShow(InputEvent &event)
 
bool commandKillable(InputEvent &event)
 
bool movePriorityAttackUp(InputEvent &event)
 
bool execute(InputEvent &event)
 
bool commandHeal(InputEvent &event)
 
bool movePriorityAttackDown(InputEvent &event)
 
bool confSet(InputEvent &event)
 
bool clipboardCopy(InputEvent &event)
 
bool partyAutoItemShare(InputEvent &event)
 
bool setSkillOffsetY(InputEvent &event)
 
bool commandShowInventory(InputEvent &event)
 
bool navigate(InputEvent &event)
 
bool leaveChatRoom(InputEvent &event)
 
bool whoDrops(InputEvent &event)
 
bool restoreCamera(InputEvent &event)
 
bool ignorePickup(InputEvent &event)
 
bool setSkillOffsetX(InputEvent &event)
 
bool commandRandomWarp(InputEvent &event)
 
bool homunEmote(InputEvent &event)
 
bool moveAttackDown(InputEvent &event)
 
bool commandUnjail(InputEvent &event)
 
bool addSkillShortcut(InputEvent &event)
 
bool enableAway(InputEvent &event)
 
bool chatUnignore(InputEvent &event)
 
bool chatBlackList(InputEvent &event)
 
bool serverUnIgnoreWhisper(InputEvent &event)
 
bool present(InputEvent &event)
 
bool serverIgnoreWhisper(InputEvent &event)
 
bool commandShowStorage(InputEvent &event)
 
bool homunTalk(InputEvent &event)
 
bool serverConfSet(InputEvent &event)
 
bool disableAway(InputEvent &event)
 
bool imitation(InputEvent &event)
 
bool commandShowCart(InputEvent &event)
 
bool commandImmortal(InputEvent &event)
 
bool partyItemShare(InputEvent &event)
 
bool url(InputEvent &event)
 
bool follow(InputEvent &event)
 
bool commandHide(InputEvent &event)
 
bool commandIpCheck(InputEvent &event)
 
bool talkRaw(InputEvent &event)
 
bool setDrop(InputEvent &event)
 
bool gm(InputEvent &event)
 
bool chatAnnounce(InputEvent &event)
 
bool commandSpawn(InputEvent &event)
 
bool commandNpcHide(InputEvent &event)
 
bool mailTo(InputEvent &event)
 
bool commandNuke(InputEvent &event)
 
bool commandSavePosition(InputEvent &event)
 
bool commandRecallPc(InputEvent &event)
 
bool setHomunculusName(InputEvent &event)
 
bool serverConfGet(InputEvent &event)
 
bool showSkillLevels(InputEvent &event)
 
bool addPriorityAttack(InputEvent &event)
 
bool locatePlayer(InputEvent &event)
 
bool commandShowStats(InputEvent &event)
 
bool commandNpcMove(InputEvent &event)
 
bool slide(InputEvent &event)
 
bool commandShowAccountInfo(InputEvent &event)
 
bool commandAlive(InputEvent &event)
 
bool showSkillOffsetY(InputEvent &event)
 
bool printAll(InputEvent &event)
 
bool info(InputEvent &event)
 
bool chatEnemy(InputEvent &event)
 
bool skill(InputEvent &event)
 
bool trimMemory(InputEvent &event)