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| | AdminHandler () |
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| | ~AdminHandler () |
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| void | announce (const std::string &text) const |
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| void | localAnnounce (const std::string &text) const |
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| void | hide (const bool h) const |
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| void | kick (const BeingId playerId) const |
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| void | kickAll () const |
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| void | warp (const std::string &map, const int x, const int y) const |
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| void | resetStats () const |
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| void | resetSkills () const |
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| void | gotoName (const std::string &name) const |
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| void | recallName (const std::string &name) const |
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| void | mute (const Being *const being, const int type, const int limit) const |
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| void | muteName (const std::string &name) const |
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| void | requestLogin (const Being *const being) const |
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| void | setTileType (const int x, const int y, const int type) const |
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| void | unequipAll (const Being *const being) const |
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| void | requestStats (const std::string &name) const |
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| void | monsterInfo (const std::string &name) const |
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| void | itemInfo (const std::string &name) const |
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| void | whoDrops (const std::string &name) const |
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| void | mobSearch (const std::string &name) const |
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| void | mobSpawnSearch (const std::string &name) const |
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| void | playerGmCommands (const std::string &name) const |
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| void | playerCharGmCommands (const std::string &name) const |
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| void | showLevel (const std::string &name) const |
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| void | showStats (const std::string &name) const |
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| void | showStorageList (const std::string &name) const |
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| void | showCartList (const std::string &name) const |
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| void | showInventoryList (const std::string &name) const |
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| void | locatePlayer (const std::string &name) const |
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| void | showAccountInfo (const std::string &name) const |
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| void | spawnSlave (const std::string &name) const |
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| void | spawnClone (const std::string &name) const |
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| void | spawnSlaveClone (const std::string &name) const |
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| void | spawnEvilClone (const std::string &name) const |
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| void | savePosition (const std::string &name) const |
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| void | loadPosition (const std::string &name) const |
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| void | randomWarp (const std::string &name) const |
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| void | gotoNpc (const std::string &name) const |
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| void | killer (const std::string &name) const |
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| void | killable (const std::string &name) const |
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| void | heal (const std::string &name) const |
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| void | alive (const std::string &name) const |
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| void | disguise (const std::string &name) const |
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| void | immortal (const std::string &name) const |
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| void | hide (const std::string &name) const |
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| void | nuke (const std::string &name) const |
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| void | kill (const std::string &name) const |
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| void | jail (const std::string &name) const |
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| void | unjail (const std::string &name) const |
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| void | npcMove (const std::string &name, const int x, const int y) const |
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| void | hideNpc (const std::string &name) const |
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| void | showNpc (const std::string &name) const |
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| void | changePartyLeader (const std::string &name) const |
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| void | partyRecall (const std::string &name) const |
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| void | breakGuild (const std::string &name) const |
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| void | guildRecall (const std::string &name) const |
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| void | slide (const int x, const int y) const |
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| void | changeDress () const |
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| void | resetCooldowns () const |
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Public Member Functions inherited from Ea::AdminHandler |
| | AdminHandler () |
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| void | kickName (const std::string &name) const |
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| void | ban (const int playerId) const |
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| void | banName (const std::string &name) const |
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| void | unban (const int playerId) const |
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| void | unbanName (const std::string &name) const |
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| void | ipcheckName (const std::string &name) const |
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| void | createItems (const int id, const ItemColor color, const int amount) const |
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| void | spawn (const std::string &name) const |
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Public Member Functions inherited from Net::AdminHandler |
| | AdminHandler () |
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Definition at line 32 of file adminhandler.h.