22 #ifndef ACTIONS_CHAT_H 
   23 #define ACTIONS_CHAT_H 
   25 #define decHandler(name) bool name(InputEvent &event) 
bool closeAllChatTabs(InputEvent &event)
 
bool me(InputEvent &event)
 
bool clearChat(InputEvent &event)
 
bool chatLangTab(InputEvent &event)
 
bool sendMouseKey(InputEvent &event)
 
bool sendChars(InputEvent &event)
 
bool chatGuildTab(InputEvent &event)
 
bool query(InputEvent &event)
 
bool closeChatTab(InputEvent &event)
 
bool guild(InputEvent &event)
 
bool scrollChatDown(InputEvent &event)
 
bool guildNotice(InputEvent &event)
 
bool chatTradeTab(InputEvent &event)
 
bool msg(InputEvent &event)
 
bool kickGuild(InputEvent &event)
 
bool ignoreAllWhispers(InputEvent &event)
 
bool sendGuiKey(InputEvent &event)
 
bool createGuild(InputEvent &event)
 
bool scrollChatUp(InputEvent &event)
 
bool chatGmTab(InputEvent &event)
 
bool chatClipboard(InputEvent &event)
 
bool translate(InputEvent &event)
 
bool chatDebugTab(InputEvent &event)
 
bool party(InputEvent &event)
 
bool msg2(InputEvent &event)
 
bool kickParty(InputEvent &event)
 
bool chatPartyTab(InputEvent &event)
 
bool prevChatTab(InputEvent &event)
 
bool createParty(InputEvent &event)
 
bool toggleChat(InputEvent &event)
 
bool nextChatTab(InputEvent &event)
 
bool msgText(InputEvent &event)
 
bool chatBattleTab(InputEvent &event)
 
bool hat(InputEvent &event)
 
bool chatGeneralTab(InputEvent &event)
 
bool toggle(InputEvent &event)
 
bool clearChatTab(InputEvent &event)
 
bool addText(InputEvent &event)