ManaPlus
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#include "enums/simpletypes/booldefines.h"
Go to the source code of this file.
Typedefs | |
typedef bool | UseVirtFs |
Variables | |
const bool | UseVirtFs_true = true |
const bool | UseVirtFs_false = false |
typedef bool UseVirtFs |
Definition at line 30 of file usevirtfs.h.
const bool UseVirtFs_false = false |
Definition at line 30 of file usevirtfs.h.
Referenced by Client::gameInit(), TestMain::initConfig(), ConfigManager::initConfiguration(), Dirs::initRootDir(), ConfigManager::initServerConfig(), ServerDialog::loadServers(), loadXMLFile(), Configuration::unload(), and TestMain::writeConfig().
const bool UseVirtFs_true = true |
Definition at line 30 of file usevirtfs.h.
Referenced by Particle::addEffect(), ParticleEngine::addEffect(), MapReader::addLayerToList(), XML::Document::Document(), EquipmentWindow::fillBoxes(), Client::gameExec(), SpriteDef::includeSprite(), Configuration::init(), Client::initFeatures(), CharDB::load(), SpriteDef::load(), ColorDB::loadColorLists(), Theme::loadColors(), Client::loadData(), ColorDB::loadHair(), MapDB::loadInfo(), Theme::loadInfo(), MapDB::loadRemapXmlFile(), EmoteDB::loadSpecialXmlFile(), EffectManager::loadXmlFile(), SkillDialog::loadXmlFile(), AvatarDB::loadXmlFile(), ClanDb::loadXmlFile(), CommandsDB::loadXmlFile(), DeadDB::loadXmlFile(), ElementalDb::loadXmlFile(), EmoteDB::loadXmlFile(), GroupDb::loadXmlFile(), HomunculusDB::loadXmlFile(), HorseDB::loadXmlFile(), ItemFieldDb::loadXmlFile(), ItemOptionDb::loadXmlFile(), LanguageDb::loadXmlFile(), MercenaryDB::loadXmlFile(), ModDB::loadXmlFile(), MonsterDB::loadXmlFile(), NPCDB::loadXmlFile(), NpcDialogDB::loadXmlFile(), PETDB::loadXmlFile(), QuestDb::loadXmlFile(), SkillUnitDb::loadXmlFile(), SoundDB::loadXmlFile(), StatDb::loadXmlFile(), StatusEffectDB::loadXmlFile(), TextDb::loadXmlFile(), UnitsDb::loadXmlFile(), ItemDB::loadXmlFile(), EquipmentWindow::prepareSlotNames(), Theme::readSkin(), MapReader::readTileset(), readXmlIntMap(), readXmlIntVector(), and readXmlStringMap().