ManaPlus
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#include "gui/userpalette.h"
#include "configuration.h"
#include "utils/foreach.h"
#include "utils/gettext.h"
#include "debug.h"
Go to the source code of this file.
Variables | |
UserPalette * | userPalette = 0 |
const std::string | ColorTypeNames [static_cast< size_t >(UserColorId::USER_COLOR_LAST)] |
const std::string ColorTypeNames[static_cast< size_t >( UserColorId::USER_COLOR_LAST)] |
Definition at line 36 of file userpalette.cpp.
Referenced by UserPalette::addColor(), UserPalette::addLabel(), and UserPalette::~UserPalette().
UserPalette* userPalette = 0 |
Definition at line 34 of file userpalette.cpp.
Referenced by Setup_Colors::apply(), Setup_Colors::cancel(), WindowManager::createWindows(), WindowManager::deleteWindows(), CastingEffect::draw(), FloorItem::draw(), MapItem::draw(), Map::draw(), Minimap::draw2(), Map::drawCollision(), Being::drawElementalSpriteAt(), MapLayer::drawFringe(), Being::drawHomunculusSpriteAt(), Being::drawHpBar(), Being::drawMercenarySpriteAt(), Being::drawMonsterSpriteAt(), Being::drawPortalSpriteAt(), Being::drawSpeech(), LocalPlayer::LocalPlayer(), LocalPlayer::logic(), Being::setDefaultNameColor(), Being::setSpeech(), Being::takeDamage(), Setup_Colors::updateColor(), Being::updateColors(), Setup_Colors::updateGradType(), and Setup_Colors::valueChanged().