ManaPlus
src
enums
gui
usercolorid.h
Go to the documentation of this file.
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/*
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* The ManaPlus Client
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* Copyright (C) 2008 Douglas Boffey <
[email protected]
>
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* Copyright (C) 2009 The Mana World Development Team
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* Copyright (C) 2009-2010 The Mana Developers
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* Copyright (C) 2011-2019 The ManaPlus Developers
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* Copyright (C) 2019-2021 Andrei Karas
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*
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* This file is part of The ManaPlus Client.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ENUMS_GUI_USERCOLORID_H
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#define ENUMS_GUI_USERCOLORID_H
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#include "
enums/simpletypes/enumdefines.h
"
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enumStart
(
UserColorId
)
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{
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NO_COLOR
= -1,
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LABEL_BEING
,
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BEING
,
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FRIEND
,
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DISREGARDED
,
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IGNORED
,
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ERASED
,
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ENEMY
,
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PC
,
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SELF
,
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GM
,
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NPC
,
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MONSTER
,
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PET
,
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MERCENARY
,
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HOMUNCULUS
,
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SKILLUNIT
,
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PARTY
,
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GUILD
,
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TEAM1
,
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TEAM2
,
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TEAM3
,
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LABEL_PARTICLES
,
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PARTICLE
,
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PICKUP_INFO
,
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EXP_INFO
,
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LABEL_HP
,
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PLAYER_HP
,
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PLAYER_HP2
,
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MONSTER_HP
,
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MONSTER_HP2
,
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HOMUN_HP
,
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HOMUN_HP2
,
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MERC_HP
,
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MERC_HP2
,
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ELEMENTAL_HP
,
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ELEMENTAL_HP2
,
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LABEL_HITS
,
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HIT_PLAYER_MONSTER
,
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HIT_MONSTER_PLAYER
,
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HIT_PLAYER_PLAYER
,
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HIT_CRITICAL
,
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HIT_LOCAL_PLAYER_MONSTER
,
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HIT_LOCAL_PLAYER_CRITICAL
,
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HIT_LOCAL_PLAYER_MISS
,
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MISS
,
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LABEL_TILES
,
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PORTAL_HIGHLIGHT
,
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COLLISION_HIGHLIGHT
,
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AIR_COLLISION_HIGHLIGHT
,
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WATER_COLLISION_HIGHLIGHT
,
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MONSTER_COLLISION_HIGHLIGHT
,
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GROUNDTOP_COLLISION_HIGHLIGHT
,
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WALKABLE_HIGHLIGHT
,
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NET
,
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LABEL_RANGES
,
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ATTACK_RANGE
,
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ATTACK_RANGE_BORDER
,
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MONSTER_ATTACK_RANGE
,
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SKILL_ATTACK_RANGE
,
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LABEL_OTHER
,
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FLOOR_ITEM_TEXT
,
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HOME_PLACE
,
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HOME_PLACE_BORDER
,
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ROAD_POINT
,
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USER_COLOR_LAST
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}
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enumEnd
(
UserColorId
);
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#endif
// ENUMS_GUI_USERCOLORID_H
enumdefines.h
enumStart
#define enumStart(name)
Definition:
enumdefines.h:36
enumEnd
#define enumEnd(name)
Definition:
enumdefines.h:46
UserColorId
Definition:
usercolorid.h:30
UserColorId::HIT_PLAYER_PLAYER
@ HIT_PLAYER_PLAYER
Definition:
usercolorid.h:72
UserColorId::PC
@ PC
Definition:
usercolorid.h:40
UserColorId::HIT_CRITICAL
@ HIT_CRITICAL
Definition:
usercolorid.h:73
UserColorId::LABEL_HITS
@ LABEL_HITS
Definition:
usercolorid.h:69
UserColorId::FRIEND
@ FRIEND
Definition:
usercolorid.h:35
UserColorId::HOMUN_HP
@ HOMUN_HP
Definition:
usercolorid.h:63
UserColorId::LABEL_RANGES
@ LABEL_RANGES
Definition:
usercolorid.h:87
UserColorId::GM
@ GM
Definition:
usercolorid.h:42
UserColorId::AIR_COLLISION_HIGHLIGHT
@ AIR_COLLISION_HIGHLIGHT
Definition:
usercolorid.h:81
UserColorId::PLAYER_HP
@ PLAYER_HP
Definition:
usercolorid.h:59
UserColorId::PLAYER_HP2
@ PLAYER_HP2
Definition:
usercolorid.h:60
UserColorId::TEAM3
@ TEAM3
Definition:
usercolorid.h:53
UserColorId::HIT_PLAYER_MONSTER
@ HIT_PLAYER_MONSTER
Definition:
usercolorid.h:70
UserColorId::MONSTER_COLLISION_HIGHLIGHT
@ MONSTER_COLLISION_HIGHLIGHT
Definition:
usercolorid.h:83
UserColorId::MONSTER_HP2
@ MONSTER_HP2
Definition:
usercolorid.h:62
UserColorId::HOME_PLACE_BORDER
@ HOME_PLACE_BORDER
Definition:
usercolorid.h:95
UserColorId::NET
@ NET
Definition:
usercolorid.h:86
UserColorId::SKILLUNIT
@ SKILLUNIT
Definition:
usercolorid.h:48
UserColorId::BEING
@ BEING
Definition:
usercolorid.h:34
UserColorId::LABEL_TILES
@ LABEL_TILES
Definition:
usercolorid.h:78
UserColorId::PICKUP_INFO
@ PICKUP_INFO
Definition:
usercolorid.h:56
UserColorId::EXP_INFO
@ EXP_INFO
Definition:
usercolorid.h:57
UserColorId::HOMUNCULUS
@ HOMUNCULUS
Definition:
usercolorid.h:47
UserColorId::PARTICLE
@ PARTICLE
Definition:
usercolorid.h:55
UserColorId::TEAM1
@ TEAM1
Definition:
usercolorid.h:51
UserColorId::MERC_HP
@ MERC_HP
Definition:
usercolorid.h:65
UserColorId::NO_COLOR
@ NO_COLOR
Definition:
usercolorid.h:32
UserColorId::GROUNDTOP_COLLISION_HIGHLIGHT
@ GROUNDTOP_COLLISION_HIGHLIGHT
Definition:
usercolorid.h:84
UserColorId::ROAD_POINT
@ ROAD_POINT
Definition:
usercolorid.h:96
UserColorId::TEAM2
@ TEAM2
Definition:
usercolorid.h:52
UserColorId::HIT_LOCAL_PLAYER_MONSTER
@ HIT_LOCAL_PLAYER_MONSTER
Definition:
usercolorid.h:74
UserColorId::HIT_LOCAL_PLAYER_MISS
@ HIT_LOCAL_PLAYER_MISS
Definition:
usercolorid.h:76
UserColorId::ENEMY
@ ENEMY
Definition:
usercolorid.h:39
UserColorId::MONSTER
@ MONSTER
Definition:
usercolorid.h:44
UserColorId::HIT_MONSTER_PLAYER
@ HIT_MONSTER_PLAYER
Definition:
usercolorid.h:71
UserColorId::MISS
@ MISS
Definition:
usercolorid.h:77
UserColorId::PARTY
@ PARTY
Definition:
usercolorid.h:49
UserColorId::FLOOR_ITEM_TEXT
@ FLOOR_ITEM_TEXT
Definition:
usercolorid.h:93
UserColorId::HOMUN_HP2
@ HOMUN_HP2
Definition:
usercolorid.h:64
UserColorId::ERASED
@ ERASED
Definition:
usercolorid.h:38
UserColorId::MERCENARY
@ MERCENARY
Definition:
usercolorid.h:46
UserColorId::LABEL_BEING
@ LABEL_BEING
Definition:
usercolorid.h:33
UserColorId::MONSTER_HP
@ MONSTER_HP
Definition:
usercolorid.h:61
UserColorId::LABEL_PARTICLES
@ LABEL_PARTICLES
Definition:
usercolorid.h:54
UserColorId::MONSTER_ATTACK_RANGE
@ MONSTER_ATTACK_RANGE
Definition:
usercolorid.h:90
UserColorId::USER_COLOR_LAST
@ USER_COLOR_LAST
Definition:
usercolorid.h:97
UserColorId::HIT_LOCAL_PLAYER_CRITICAL
@ HIT_LOCAL_PLAYER_CRITICAL
Definition:
usercolorid.h:75
UserColorId::ATTACK_RANGE_BORDER
@ ATTACK_RANGE_BORDER
Definition:
usercolorid.h:89
UserColorId::DISREGARDED
@ DISREGARDED
Definition:
usercolorid.h:36
UserColorId::ELEMENTAL_HP2
@ ELEMENTAL_HP2
Definition:
usercolorid.h:68
UserColorId::LABEL_OTHER
@ LABEL_OTHER
Definition:
usercolorid.h:92
UserColorId::SKILL_ATTACK_RANGE
@ SKILL_ATTACK_RANGE
Definition:
usercolorid.h:91
UserColorId::COLLISION_HIGHLIGHT
@ COLLISION_HIGHLIGHT
Definition:
usercolorid.h:80
UserColorId::PET
@ PET
Definition:
usercolorid.h:45
UserColorId::WATER_COLLISION_HIGHLIGHT
@ WATER_COLLISION_HIGHLIGHT
Definition:
usercolorid.h:82
UserColorId::HOME_PLACE
@ HOME_PLACE
Definition:
usercolorid.h:94
UserColorId::NPC
@ NPC
Definition:
usercolorid.h:43
UserColorId::SELF
@ SELF
Definition:
usercolorid.h:41
UserColorId::MERC_HP2
@ MERC_HP2
Definition:
usercolorid.h:66
UserColorId::IGNORED
@ IGNORED
Definition:
usercolorid.h:37
UserColorId::ELEMENTAL_HP
@ ELEMENTAL_HP
Definition:
usercolorid.h:67
UserColorId::GUILD
@ GUILD
Definition:
usercolorid.h:50
UserColorId::ATTACK_RANGE
@ ATTACK_RANGE
Definition:
usercolorid.h:88
UserColorId::PORTAL_HIGHLIGHT
@ PORTAL_HIGHLIGHT
Definition:
usercolorid.h:79
UserColorId::WALKABLE_HIGHLIGHT
@ WALKABLE_HIGHLIGHT
Definition:
usercolorid.h:85
UserColorId::LABEL_HP
@ LABEL_HP
Definition:
usercolorid.h:58
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