34 const int channel)
const
36 Mix_VolumeChunk(
mChunk, volume);
38 return Mix_PlayChannelTimed(channel,
mChunk, loops, -1) != -1;
44 sizeof(SDL_AudioSpec)) +
int calcMemoryLocal() const
bool play(const int loops, const int volume, const int channel) const
SoundEffect(Mix_Chunk *const soundEffect, const std::string &name)
int calcMemoryLocal() const