ManaPlus
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#include <string>
Go to the source code of this file.
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static const std::string | SOUND_INFO = "soundinfo" |
static const std::string | SOUND_ERROR = "sounderror" |
static const std::string | SOUND_REQUEST = "soundrequest" |
static const std::string | SOUND_TRADE = "soundtrade" |
static const std::string | SOUND_WHISPER = "soundwhisper" |
static const std::string | SOUND_HIGHLIGHT = "soundhighlight" |
static const std::string | SOUND_GLOBAL = "soundglobal" |
static const std::string | SOUND_GUILD = "soundguild" |
static const std::string | SOUND_PARTY = "soundparty" |
static const std::string | SOUND_CLAN = "soundclan" |
static const std::string | SOUND_SHOW_WINDOW = "soundshowwindow" |
static const std::string | SOUND_HIDE_WINDOW = "soundhidewindow" |
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Definition at line 36 of file sound.h.
Referenced by ClanTab::playNewMessageSound().
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Definition at line 28 of file sound.h.
Referenced by OkDialog::OkDialog(), and DialogsManager::openErrorDialog().
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Definition at line 33 of file sound.h.
Referenced by ChatTab::chatLog().
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Definition at line 34 of file sound.h.
Referenced by EmulateGuildTab::playNewMessageSound(), and GuildTab::playNewMessageSound().
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Definition at line 38 of file sound.h.
Referenced by QuitDialog::action(), and Window::setVisible().
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Definition at line 32 of file sound.h.
Referenced by ChatTab::chatLog().
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Definition at line 27 of file sound.h.
Referenced by LocalPlayer::checkNewName(), and OkDialog::OkDialog().
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Definition at line 35 of file sound.h.
Referenced by PartyTab::playNewMessageSound().
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Definition at line 29 of file sound.h.
Referenced by LoginDialog::action(), InventoryWindow::combineItems(), ItemLinkHandler::handleCommandLink(), ItemLinkHandler::handleHttpLink(), SocialGuildTab::leave(), SocialPartyTab::leave(), DialogsManager::playerDeath(), EAthena::FamilyRecv::processAskForChild(), ShopWindow::processRequest(), Ea::TradeRecv::processTradeRequestContinue(), NpcSellDialog::sellAction(), SocialWindow::showGuildInvite(), and SocialWindow::showPartyInvite().
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Definition at line 37 of file sound.h.
Referenced by NpcDialog::postInit(), QuitDialog::postInit(), and Window::setVisible().
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Definition at line 30 of file sound.h.
Referenced by ShopWindow::processRequest().
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Definition at line 31 of file sound.h.
Referenced by ChatTab::playNewMessageSound().