ManaPlus
src
render
shaders
shader.cpp
Go to the documentation of this file.
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/*
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* The ManaPlus Client
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* Copyright (C) 2014-2019 The ManaPlus Developers
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* Copyright (C) 2019-2021 Andrei Karas
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*
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* This file is part of The ManaPlus Client.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef USE_OPENGL
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#include "
render/shaders/shader.h
"
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#include "
render/opengl/mgl.h
"
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#include "
debug.h
"
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Shader::Shader
(
const
unsigned
int
id
) :
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Resource
(),
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mShaderId(id)
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{
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}
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Shader::~Shader
()
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{
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if
(
mShaderId
!= 0U)
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mglDeleteShader(
mShaderId
);
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}
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#endif
// USE_OPENGL
Resource
Definition:
resource.h:35
Shader::Shader
Shader(const unsigned int id)
Definition:
shader.cpp:30
Shader::mShaderId
unsigned int mShaderId
Definition:
shader.h:42
Shader::~Shader
~Shader()
Definition:
shader.cpp:36
debug.h
mgl.h
shader.h
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