24 #ifndef GUI_MODELS_PLAYERRELATIONLISTMODEL_H
25 #define GUI_MODELS_PLAYERRELATIONLISTMODEL_H
std::string getElementAt(int i)
int getNumberOfElements()
PlayerRelationListModel()
#define A_DELETE_COPY(func)
static const char *const RELATION_NAMES[PlayerRelation::RELATIONS_NR]
static const unsigned int RELATIONS_NR