ManaPlus
other.cpp
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1 /*
2  * The ManaPlus Client
3  * Copyright (C) 2007 Joshua Langley <[email protected]>
4  * Copyright (C) 2009 The Mana World Development Team
5  * Copyright (C) 2009-2010 The Mana Developers
6  * Copyright (C) 2011-2019 The ManaPlus Developers
7  * Copyright (C) 2019-2021 Andrei Karas
8  *
9  * This file is part of The ManaPlus Client.
10  *
11  * This program is free software; you can redistribute it and/or modify
12  * it under the terms of the GNU General Public License as published by
13  * the Free Software Foundation; either version 2 of the License, or
14  * any later version.
15  *
16  * This program is distributed in the hope that it will be useful,
17  * but WITHOUT ANY WARRANTY; without even the implied warranty of
18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19  * GNU General Public License for more details.
20  *
21  * You should have received a copy of the GNU General Public License
22  * along with this program. If not, see <http://www.gnu.org/licenses/>.
23  */
24 
25 #include "gui/setupactiondata.h"
26 
27 #include "utils/gettext.h"
28 
29 #include "debug.h"
30 
32 {
33  {
34  // TRANSLATORS: input action name
35  N_("Input ignore"),
37  "",
38  },
39  {
40  // TRANSLATORS: input action name
41  N_("Ignore input 1"),
43  "",
44  },
45  {
46  // TRANSLATORS: input action name
47  N_("Ignore input 2"),
49  "",
50  },
51  {
52  // TRANSLATORS: input action name
53  N_("Direction keys"),
55  "",
56  },
57  {
58  // TRANSLATORS: input action name
59  N_("Player direct up"),
61  "",
62  },
63  {
64  // TRANSLATORS: input action name
65  N_("Player direct down"),
67  "",
68  },
69  {
70  // TRANSLATORS: input action name
71  N_("Player direct left"),
73  "",
74  },
75  {
76  // TRANSLATORS: input action name
77  N_("Player direct right"),
79  "",
80  },
81  {
82  // TRANSLATORS: input action name
83  N_("Pet direct up"),
85  "",
86  },
87  {
88  // TRANSLATORS: input action name
89  N_("Pet direct down"),
91  "",
92  },
93  {
94  // TRANSLATORS: input action name
95  N_("Pet direct left"),
97  "",
98  },
99  {
100  // TRANSLATORS: input action name
101  N_("Pet direct right"),
103  "",
104  },
105  {
106  // TRANSLATORS: input action name
107  N_("Other"),
109  "",
110  },
111  {
112  // TRANSLATORS: input action name
113  N_("Crazy moves"),
115  "",
116  },
117  {
118  // TRANSLATORS: input action name
119  N_("Change Crazy Move mode"),
121  "",
122  },
123  {
124  // TRANSLATORS: input action name
125  N_("Quick Drop N Items from 0 slot"),
127  "",
128  },
129  {
130  // TRANSLATORS: input action name
131  N_("Quick Drop N Items"),
133  "",
134  },
135  {
136  // TRANSLATORS: input action name
137  N_("Switch Quick Drop Counter"),
139  "",
140  },
141  {
142  // TRANSLATORS: input action name
143  N_("Quick heal target or self"),
145  "",
146  },
147  {
148  // TRANSLATORS: input action name
149  N_("Heal the most injured player"),
151  "",
152  },
153  {
154  // TRANSLATORS: input action name
155  N_("Use #itenplz spell"),
157  "",
158  },
159  {
160  // TRANSLATORS: input action name
161  N_("Use magic attack"),
163  "",
164  },
165  {
166  // TRANSLATORS: input action name
167  N_("Switch magic attack"),
169  "",
170  },
171  {
172  // TRANSLATORS: input action name
173  N_("Switch pvp attack"),
175  "",
176  },
177  {
178  // TRANSLATORS: input action name
179  N_("Change move type"),
181  "",
182  },
183  {
184  // TRANSLATORS: input action name
185  N_("Change Attack Weapon Type"),
187  "",
188  },
189  {
190  // TRANSLATORS: input action name
191  N_("Change Attack Type"),
193  "",
194  },
195  {
196  // TRANSLATORS: input action name
197  N_("Change Follow mode"),
199  "",
200  },
201  {
202  // TRANSLATORS: input action name
203  N_("Change Imitation mode"),
205  "",
206  },
207  {
208  // TRANSLATORS: input action name
209  N_("Disable / Enable Game modifier keys"),
211  "",
212  },
213  {
214  // TRANSLATORS: input action name
215  N_("On / Off audio"),
217  "",
218  },
219  {
220  // TRANSLATORS: input action name
221  N_("Enable / Disable away mode"),
223  "",
224  },
225  {
226  // TRANSLATORS: input action name
227  N_("Emulate right click from keyboard"),
229  "",
230  },
231  {
232  // TRANSLATORS: input action name
233  N_("Toggle camera mode"),
235  "",
236  },
237  {
238  // TRANSLATORS: input action name
239  N_("Toggle ipc mode"),
241  "",
242  },
243  {
244  // TRANSLATORS: input action name
245  N_("Show information about position in chat"),
247  "",
248  },
249  {
250  // TRANSLATORS: input action name
251  N_("Show online players number in chat"),
253  "",
254  },
255  {
256  // TRANSLATORS: input action name
257  N_("Show onscreen keyboard"),
259  "",
260  },
261  {
262  // TRANSLATORS: input action name
263  N_("Clean cached graphics"),
265  "",
266  },
267  {
268  // TRANSLATORS: input action name
269  N_("Clean cached fonts"),
271  "",
272  },
273  {
274  // TRANSLATORS: input action name
275  N_("Print visible players in chat"),
277  "",
278  },
279  {
280  // TRANSLATORS: input action name
281  N_("Print all visible beings in chat"),
283  "",
284  },
285  {
286  // TRANSLATORS: input action name
287  N_("Load shop items list from disk"),
289  "",
290  },
291  {
292  // TRANSLATORS: input action name
293  N_("Save shop items list to disk"),
295  "",
296  },
297  {
298  // TRANSLATORS: input action name
299  N_("Print debug cache info"),
301  "",
302  },
303  {
304  // TRANSLATORS: input action name
305  N_("Undress selected player"),
307  "",
308  },
309  {
310  // TRANSLATORS: input action name
311  N_("Quick disconnect from server"),
313  "",
314  },
315  {
316  // TRANSLATORS: input action name
317  N_("Disable debug particle"),
319  "",
320  },
321  {
322  // TRANSLATORS: input action name
323  N_("Create items (for gms)"),
325  "",
326  },
327  {
328  // TRANSLATORS: input action name
329  N_("Print configured directories in chat"),
331  "",
332  },
333  {
334  // TRANSLATORS: input action name
335  N_("Print client uptime in chat"),
337  "",
338  },
339  {
340  // TRANSLATORS: input action name
341  N_("Dump debug information"),
343  "",
344  },
345  {
346  // TRANSLATORS: input action name
347  N_("Crash client"),
349  "",
350  },
351  {
352  // TRANSLATORS: input action name
353  N_("Dump graphics info into chat"),
355  "",
356  },
357  {
358  // TRANSLATORS: input action name
359  N_("Dump tests info into chat"),
361  "",
362  },
363  {
364  // TRANSLATORS: input action name
365  N_("Print OpenGL version in chat"),
367  "",
368  },
369  {
370  // TRANSLATORS: input action name
371  N_("Print enabled mods in chat"),
373  "",
374  },
375  {
376  // TRANSLATORS: input action name
377  N_("Dump environments into log"),
379  "",
380  },
381  {
382  // TRANSLATORS: input action name
383  N_("Dump OpenGL state into log"),
385  "",
386  },
387 #if defined USE_OPENGL && defined DEBUG_SDLFONT
388  {
389  // TRANSLATORS: input action name
390  N_("Test SDL font speed"),
392  "",
393  },
394 #endif // defined USE_OPENGL && defined DEBUG_SDLFONT
395  {
396  // TRANSLATORS: input action name
397  N_("Upload main config"),
399  "",
400  },
401  {
402  // TRANSLATORS: input action name
403  N_("Upload server config"),
405  "",
406  },
407  {
408  // TRANSLATORS: input action name
409  N_("Upload log file"),
411  "",
412  },
413  {
414  // TRANSLATORS: input action name
415  N_("Fire your mercenary"),
417  "",
418  },
419  {
420  // TRANSLATORS: input action name
421  N_("Pet ai start"),
423  "",
424  },
425  {
426  // TRANSLATORS: input action name
427  N_("Pet ai stop"),
429  "",
430  },
431  {
432  // TRANSLATORS: input action name
433  N_("Feed homunculus"),
435  "",
436  },
437  {
438  // TRANSLATORS: input action name
439  N_("Feed pet"),
441  "",
442  },
443  {
444  // TRANSLATORS: input action name
445  N_("Drop pet's loot"),
447  "",
448  },
449  {
450  // TRANSLATORS: input action name
451  N_("Return pet to egg"),
453  "",
454  },
455  {
456  // TRANSLATORS: input action name
457  N_("Unequip pet"),
459  "",
460  },
461  {
462  "",
464  ""
465  }
466 };
#define N_(s)
Definition: gettext.h:36
@ CHANGE_CRAZY_MOVES_TYPE
Definition: inputaction.h:278
@ CHANGE_IMITATION_MODE
Definition: inputaction.h:291
@ SWITCH_MAGIC_ATTACK
Definition: inputaction.h:285
@ UPLOAD_SERVER_CONFIG
Definition: inputaction.h:429
@ CHANGE_ATTACK_WEAPON_TYPE
Definition: inputaction.h:288
@ CHANGE_FOLLOW_MODE
Definition: inputaction.h:290
@ CHANGE_ATTACK_TYPE
Definition: inputaction.h:289
@ DISABLE_GAME_MODIFIERS
Definition: inputaction.h:292
SetupActionData setupActionDataOther[]
Definition: other.cpp:31