ManaPlus
Enumerations
sprite.h File Reference

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Enumerations

enum  {
  SPRITE_BASE = 0 , SPRITE_HAIR , SPRITE_WEAPON , SPRITE_HEAD_BOTTOM ,
  SPRITE_HEAD_TOP , SPRITE_HEAD_MID , SPRITE_HAIR_COLOR , SPRITE_CLOTHES_COLOR ,
  SPRITE_SHIELD , SPRITE_SHOES , SPRITE_BODY , SPRITE_FLOOR ,
  SPRITE_ROBE , SPRITE_EVOL2 , SPRITE_VECTOREND
}
 

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
SPRITE_BASE 
SPRITE_HAIR 
SPRITE_WEAPON 
SPRITE_HEAD_BOTTOM 
SPRITE_HEAD_TOP 
SPRITE_HEAD_MID 
SPRITE_HAIR_COLOR 
SPRITE_CLOTHES_COLOR 
SPRITE_SHIELD 
SPRITE_SHOES 
SPRITE_BODY 
SPRITE_FLOOR 
SPRITE_ROBE 
SPRITE_EVOL2 
SPRITE_VECTOREND 

Definition at line 27 of file sprite.h.

28 {
29  SPRITE_BASE = 0,
44 };
@ SPRITE_HAIR
Definition: sprite.h:30
@ SPRITE_HAIR_COLOR
Definition: sprite.h:35
@ SPRITE_WEAPON
Definition: sprite.h:31
@ SPRITE_FLOOR
Definition: sprite.h:40
@ SPRITE_HEAD_TOP
Definition: sprite.h:33
@ SPRITE_SHOES
Definition: sprite.h:38
@ SPRITE_VECTOREND
Definition: sprite.h:47
@ SPRITE_SHIELD
Definition: sprite.h:37
@ SPRITE_BASE
Definition: sprite.h:29
@ SPRITE_HEAD_MID
Definition: sprite.h:34
@ SPRITE_EVOL2
Definition: sprite.h:42
@ SPRITE_BODY
Definition: sprite.h:39
@ SPRITE_CLOTHES_COLOR
Definition: sprite.h:36
@ SPRITE_ROBE
Definition: sprite.h:41
@ SPRITE_HEAD_BOTTOM
Definition: sprite.h:32