22 #ifndef INPUT_TOUCH_MULTITOUCHMANAGER_H
23 #define INPUT_TOUCH_MULTITOUCHMANAGER_H
57 void updateFinger(
const SDL_Event &event,
const bool active);
59 void handleFingerDown(
const SDL_Event &event);
61 void handleFingerUp(
const SDL_Event &event);
63 void checkDevice(
const long touchId,
MultiTouchDevicesMap mEvents
#define A_DELETE_COPY(func)
#define A_DEFAULT_COPY(func)
MultiTouchManager multiTouchManager
std::map< int, MultiTouchEventsMap > MultiTouchDevicesMap
std::map< int, MultiTouchEvent > MultiTouchEventsMap