(986a3bf)
#include "events/inputevent.h"
#include <SDL_events.h>
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◆ joystick
Definition at line 43 of file joystick.cpp.
Referenced by Setup_Joystick::action(), Setup_Joystick::apply(), Client::gameClear(), Client::gameInit(), InputManager::handleEvent(), Game::handleInput(), Game::handleMove(), InputManager::handleRepeat(), Joystick::init(), initEngines(), InputManager::isActionActive0(), InputManager::setNewKey(), Setup_Joystick::setTempEnabled(), Setup_Joystick::Setup_Joystick(), and InputManager::update().