ManaPlus
Namespaces | Variables
dialogsmanager.cpp File Reference

(986a3bf)

#include "gui/dialogsmanager.h"
#include "configuration.h"
#include "settings.h"
#include "being/playerinfo.h"
#include "const/sound.h"
#include "gui/widgets/createwidget.h"
#include "gui/windows/confirmdialog.h"
#include "gui/widgets/selldialog.h"
#include "gui/windows/buyselldialog.h"
#include "gui/windows/buydialog.h"
#include "gui/windows/updaterwindow.h"
#include "listeners/playerpostdeathlistener.h"
#include "listeners/weightlistener.h"
#include "net/inventoryhandler.h"
#include "resources/db/deaddb.h"
#include "resources/db/groupdb.h"
#include "utils/gettext.h"
#include "debug.h"

Go to the source code of this file.

Namespaces

 anonymous_namespace{dialogsmanager.cpp}
 

Variables

WindowdeathNotice = 0
 
DialogsManagerdialogsManager = 0
 
OkDialogweightNotice = 0
 
time_t weightNoticeTime = 0
 
PlayerPostDeathListener anonymous_namespace{dialogsmanager.cpp}::postDeathListener
 
WeightListener anonymous_namespace{dialogsmanager.cpp}::weightListener
 

Variable Documentation

◆ deathNotice

Window* deathNotice = 0

◆ dialogsManager

DialogsManager* dialogsManager = 0

Definition at line 63 of file dialogsmanager.cpp.

Referenced by Client::gameClear(), and Client::gameInit().

◆ weightNotice

OkDialog* weightNotice = 0

◆ weightNoticeTime

time_t weightNoticeTime = 0

Definition at line 65 of file dialogsmanager.cpp.

Referenced by DialogsManager::attributeChanged(), and LocalPlayer::slowLogic().