ManaPlus
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#include "gui/windows/charcreatedialog.h"
#include "configuration.h"
#include "enums/being/beingdirection.h"
#include "being/being.h"
#include "gui/windows/okdialog.h"
#include "gui/widgets/button.h"
#include "gui/windows/charselectdialog.h"
#include "gui/widgets/createwidget.h"
#include "gui/widgets/label.h"
#include "gui/widgets/playerbox.h"
#include "gui/widgets/slider.h"
#include "gui/widgets/tabstrip.h"
#include "gui/widgets/textfield.h"
#include "net/charserverhandler.h"
#include "net/serverfeatures.h"
#include "resources/iteminfo.h"
#include "resources/db/chardb.h"
#include "resources/db/colordb.h"
#include "resources/db/itemdb.h"
#include "utils/delete2.h"
#include "utils/gettext.h"
#include "debug.h"
Go to the source code of this file.
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static const BeingActionT | actions [] |
static const uint8_t | directions [] |
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Definition at line 59 of file charcreatedialog.cpp.
Referenced by CharCreateDialog::updatePlayer(), and SpriteDef::~SpriteDef().
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Definition at line 68 of file charcreatedialog.cpp.
Referenced by CharCreateDialog::updatePlayer().