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Typedefs | Variables
visible.h File Reference

(dc3c359)

#include "enums/simpletypes/booldefines.h"

Go to the source code of this file.

Typedefs

typedef bool Visible
 

Variables

const bool Visible_true = true
 
const bool Visible_false = false
 

Typedef Documentation

◆ Visible

typedef bool Visible

Definition at line 29 of file visible.h.

Variable Documentation

◆ Visible_false

const bool Visible_false = false

Definition at line 29 of file visible.h.

Referenced by SetupWindow::action(), DidYouKnowWindow::action(), QuestsWindow::action(), TextCommandEditor::action(), LoginDialog::action(), SkillDialog::action(), ChatWindow::action(), TradeWindow::action(), SkillDialog::addDefaultTab(), SkillDialog::addSkill(), TabbedArea::adjustTabPositions(), ChatWindow::adjustTabSize(), CharSelectDialog::attemptCharacterSelect(), CharSelectDialog::CharSelectDialog(), ChatInput::ChatInput(), EmoteWindow::clearColor(), EmoteWindow::clearEmote(), EmoteWindow::clearFont(), EmoteWindow::clearText(), InventoryWindow::close(), Window::close(), TradeWindow::completeTrade(), createGuiWindows(), WindowManager::createWindows(), CutInWindow::CutInWindow(), SetupWindow::doCancel(), Being::drawSpeech(), PopupList::focusGained(), ChatInput::focusLost(), Actions::getAmountFromEvent(), ItemLinkHandler::handleItemLink(), PopupMenu::handleLink(), EmoteWindow::hide(), CutInWindow::hide(), Popup::hide(), PopupManager::hideBeingPopup(), DropDown::hideDrop(), PopupManager::hidePopupMenu(), SkillDialog::hideSkills(), PopupManager::hideTextPopup(), SetupWindow::hideWindows(), ChatWindow::keyPressed(), MiniStatusWindow::loadBars(), WindowMenu::loadButtons(), SkillDialog::loadXmlFile(), BasicContainer::logic(), LoginDialog::LoginDialog(), ItemAmountWindow::mouseExited(), SpellShortcutContainer::mouseExited(), ItemShortcutContainer::mouseExited(), VirtShortcutContainer::mouseExited(), EmoteShortcutContainer::mouseExited(), CharacterDisplay::mouseExited(), ItemContainer::mouseExited(), EquipmentWindow::mouseExited(), TextBoxPopup::mouseMoved(), SpellPopup::mouseMoved(), SkillPopup::mouseMoved(), ItemPopup::mouseMoved(), SpellShortcutContainer::mouseMoved(), TextPopup::mouseMoved(), EmoteShortcutContainer::mouseMoved(), ItemShortcutContainer::mouseMoved(), VirtShortcutContainer::mouseMoved(), CharacterDisplay::mouseMoved(), ShopListBox::mouseMoved(), ItemContainer::mouseMoved(), EquipmentWindow::mouseMoved(), EquipmentWindow::mousePressed(), PopupList::mouseReleased(), Popup::Popup(), SocialWindow::postInit(), WhoIsOnline::postInit(), ShopWindow::postInit(), EAthena::MailRecv::processMailOpen(), Ea::TradeRecv::processTradeCancel(), Ea::TradeRecv::processTradeResponseContinue(), ChatInput::processVisible(), MailViewWindow::removeMoney(), SkillDialog::removeSkill(), MiniStatusWindow::saveBars(), WindowMenu::saveButtons(), QuestsWindow::selectQuest(), CharCreateDialog::setAttributes(), Minimap::setMap(), EquipmentWindow::setSelected(), TabbedArea::setSelectedTabDefault(), InventoryWindow::setVisible(), NpcDialog::setVisible(), Widget::setVisible(), CharacterViewSmall::show(), CutInWindow::show(), BeingPopup::show(), PopupMenu::showChangePos(), Actions::showHelpPage(), TextCommandEditor::TextCommandEditor(), ChatWindow::toggleChatFocus(), SkillDialog::update(), SkillInfo::update(), TabbedArea::updateArrowEnableState(), MailViewWindow::updateAttachButton(), ItemShortcutContainer::widgetHidden(), SpellShortcutContainer::widgetHidden(), VirtShortcutContainer::widgetHidden(), CharacterDisplay::widgetHidden(), EmoteShortcutContainer::widgetHidden(), InventoryWindow::widgetHidden(), InventoryWindow::widgetResized(), Window::Window(), WindowMenu::WindowMenu(), MiniStatusWindow::~MiniStatusWindow(), and WindowMenu::~WindowMenu().

◆ Visible_true

const bool Visible_true = true

Definition at line 29 of file visible.h.

Referenced by TextCommandEditor::action(), ChatWindow::action(), TradeWindow::action(), SkillDialog::addSkill(), TabbedArea::addTab(), TabbedArea::adjustTabPositions(), ChatWindow::adjustTabSize(), CharacterViewNormal::CharacterViewNormal(), CharacterViewSmall::CharacterViewSmall(), CharCreateDialog::CharCreateDialog(), createGuiWindows(), RadioButton::drawBox(), CheckBox::drawBox(), BasicContainer::drawChildren(), Being::drawSpeech(), WindowMenu::getButtonTexts(), PopupMenu::handleLink(), BuySellDialog::init(), BuyDialog::init(), Popup::isPopupVisible(), Widget::isVisible(), Window::isWindowVisible(), ChatWindow::keyPressed(), MiniStatusWindow::loadBars(), WindowMenu::loadButtons(), HelpWindow::loadHelp(), HelpWindow::loadHelpSimple(), SkillDialog::loadSkillData(), SkillDialog::loadXmlFile(), MailEditWindow::MailEditWindow(), MailViewWindow::MailViewWindow(), MiniStatusWindow::MiniStatusWindow(), NpcDialog::NpcDialog(), OkDialog::OkDialog(), Popup::position(), ServerInfoWindow::postInit(), ConnectionDialog::postInit(), WorldSelectDialog::postInit(), TextDialog::postInit(), EditDialog::postInit(), QuitDialog::postInit(), EditServerDialog::postInit(), TextCommandEditor::postInit(), RegisterDialog::postInit(), ConfirmDialog::postInit(), LoginDialog::postInit(), ServerDialog::postInit(), TextSelectDialog::postInit(), InventoryWindow::postInit(), NpcDialog::postInit(), UpdaterWindow::postInit(), CharSelectDialog::postInit(), SellDialog::postInit(), EAthena::MailRecv::processMailOpen(), Ea::TradeRecv::processTradeResponseContinue(), ChatInput::processVisible(), ChatWindow::requestChatFocus(), BasicContainer::safeDrawChildren(), HelpWindow::search(), QuestsWindow::selectQuest(), Minimap::setMap(), TabbedArea::setSelectedTabDefault(), BuySellDialog::setVisible(), DidYouKnowWindow::setVisible(), TextSelectDialog::setVisible(), SetupWindow::setVisible(), SellDialog::setVisible(), BuyDialog::setVisible(), Window::setVisible(), Widget::setVisible(), CharacterViewSmall::show(), EmoteWindow::show(), CutInWindow::show(), PopupList::show(), TextBoxPopup::show(), TextPopup::show(), Actions::showHideWindow(), PopupMenu::showPopup(), Client::stateSwitchLogin1(), TextCommandEditor::TextCommandEditor(), SkillInfo::update(), TabbedArea::updateArrowEnableState(), MailViewWindow::updateAttachButton(), MiniStatusWindow::updateBars(), WindowMenu::updateButtons(), EquipmentWindow::updatePage(), SkillDialog::updateSkill(), ChatWindow::updateTabsMargin(), TabbedArea::updateTabsWidth(), SkillModel::updateVisibilities(), TabbedArea::updateVisibleTabsWidth(), StatusPopup::view(), SpellPopup::view(), InventoryWindow::widgetResized(), TabbedArea::widgetResized(), and WindowMenu::WindowMenu().