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ManaPlus
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#include "gui/windows/tradewindow.h"#include "configuration.h"#include "game.h"#include "being/localplayer.h"#include "being/playerinfo.h"#include "being/playerrelations.h"#include "enums/gui/layouttype.h"#include "gui/gui.h"#include "gui/fonts/font.h"#include "gui/windows/inventorywindow.h"#include "gui/windows/itemamountwindow.h"#include "gui/windows/setupwindow.h"#include "gui/widgets/button.h"#include "gui/widgets/containerplacer.h"#include "gui/widgets/itemcontainer.h"#include "gui/widgets/label.h"#include "gui/widgets/layout.h"#include "gui/widgets/scrollarea.h"#include "gui/widgets/textfield.h"#include "gui/widgets/tabs/chat/chattab.h"#include "resources/db/unitsdb.h"#include "resources/item/item.h"#include "net/net.h"#include "net/tradehandler.h"#include "utils/delete2.h"#include "utils/gettext.h"#include "debug.h"Go to the source code of this file.
Macros | |
| #define | CAPTION_PROPOSE _("Propose trade") |
| #define | CAPTION_CONFIRMED _("Confirmed. Waiting...") |
| #define | CAPTION_ACCEPT _("Agree trade") |
| #define | CAPTION_ACCEPTED _("Agreed. Waiting...") |
Variables | |
| TradeWindow * | tradeWindow = 0 |
| #define CAPTION_ACCEPT _("Agree trade") |
Definition at line 72 of file tradewindow.cpp.
| #define CAPTION_ACCEPTED _("Agreed. Waiting...") |
Definition at line 74 of file tradewindow.cpp.
| #define CAPTION_CONFIRMED _("Confirmed. Waiting...") |
Definition at line 70 of file tradewindow.cpp.
| #define CAPTION_PROPOSE _("Propose trade") |
Definition at line 68 of file tradewindow.cpp.
| TradeWindow* tradeWindow = 0 |
Definition at line 65 of file tradewindow.cpp.
Referenced by BuyDialog::action(), createGuiWindows(), destroyGuiWindows(), ItemAmountWindow::finish(), InventoryWindow::mouseClicked(), Ea::TradeRecv::processTradeCancel(), Ea::TradeRecv::processTradeComplete(), EAthena::TradeRecv::processTradeItemAdd(), TmwAthena::TradeRecv::processTradeItemAdd(), EAthena::TradeRecv::processTradeItemAddResponse(), TmwAthena::TradeRecv::processTradeItemAddResponse(), Ea::TradeRecv::processTradeOk(), Ea::TradeRecv::processTradeRequestContinue(), Ea::TradeRecv::processTradeResponseContinue(), ShopSellDialog::sellAction(), PopupMenu::showPopup(), ShopWindow::startTrade(), and InputManager::updateConditionMask().