ManaPlus
gamerecv.cpp
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1 /*
2  * The ManaPlus Client
3  * Copyright (C) 2009 The Mana World Development Team
4  * Copyright (C) 2009-2010 The Mana Developers
5  * Copyright (C) 2011-2018 The ManaPlus Developers
6  *
7  * This file is part of The ManaPlus Client.
8  *
9  * This program is free software; you can redistribute it and/or modify
10  * it under the terms of the GNU General Public License as published by
11  * the Free Software Foundation; either version 2 of the License, or
12  * any later version.
13  *
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program. If not, see <http://www.gnu.org/licenses/>.
21  */
22 
23 #include "net/tmwa/gamerecv.h"
24 
25 #include "client.h"
26 #include "logger.h"
27 
28 #include "being/localplayer.h"
29 
30 #include "net/messagein.h"
31 
32 #include "net/tmwa/network.h"
33 
34 #include "debug.h"
35 
36 namespace TmwAthena
37 {
38 
39 extern ServerInfo mapServer;
40 
42 {
43  unsigned char direction;
44  uint16_t x, y;
45  msg.readInt32("tick");
46  msg.readCoordinates(x, y, direction, "position");
47  msg.readInt16("unknown?");
48  logger->log("Protocol: Player start position: (%d, %d),"
49  " Direction: %d", x, y, direction);
50 
51  mLastHost &= 0xffffff;
52 
53  Network *const network = Network::mInstance;
54  if (network != nullptr)
55  network->pauseDispatch();
56 
57  // Switch now or we'll have problems
59  if (localPlayer != nullptr)
61 }
62 
63 } // namespace TmwAthena
void setState(const StateT state)
Definition: client.h:65
static Network * mInstance
Definition: network.h:53
void setTileCoords(const int x, const int y)
Definition: being.cpp:5010
ServerInfo mapServer
bool msg(InputEvent &event)
Definition: chat.cpp:38
void pauseDispatch()
Definition: network.h:72
Client * client
Definition: client.cpp:117
void readCoordinates(uint16_t &x, uint16_t &y, uint8_t &direction, const char *const str)
Definition: messagein.cpp:267
void processMapLogin(Net::MessageIn &msg)
Definition: gamerecv.cpp:41
unsigned int mLastHost
Definition: client.cpp:134
Logger * logger
Definition: logger.cpp:88
int16_t readInt16(const char *const str)
Definition: messagein.cpp:125
LocalPlayer * localPlayer
void log(const char *const log_text,...)
Definition: logger.cpp:264
int32_t readInt32(const char *const str)
Definition: messagein.cpp:169