ManaPlus
Variables
testmain.cpp File Reference

(642df39)

#include "test/testmain.h"
#include "logger.h"
#include "settings.h"
#include "fs/paths.h"
#include "utils/cast.h"
#include "utils/delete2.h"
#include "utils/process.h"
#include <fstream>
#include "debug.h"

Go to the source code of this file.

Variables

std::string fileName
 
char * selfName
 

Variable Documentation

◆ fileName

std::string fileName

Definition at line 38 of file testmain.cpp.

Referenced by MapReader::addLayerToList(), ShadersManager::createShader(), VirtFs::FsZip::enumerate(), VirtFs::FsDir::exists(), SoundManager::fadeOutAndPlayMusic(), VirtFs::FsZip::getDirs(), Map::getFilename(), VirtFs::FsZip::getFiles(), VirtFs::FsZip::getFilesWithDir(), Map::getGatName(), VirtFs::getRealDir(), TestMain::invokeMobileOpenBatchTest(), TestMain::invokeModernOpenBatchTest(), TestMain::invokeModernOpenGLRenderTest(), TestMain::invokeNormalOpenBatchTest(), TestMain::invokeNormalOpenGLRenderTest(), TestMain::invokeSafeOpenBatchTest(), TestMain::invokeSafeOpenGLRenderTest(), TestMain::invokeSoftwareRenderTest(), TestMain::invokeTest(), PoParser::load(), ColorDB::loadColorLists(), ColorDB::loadHair(), MapDB::loadInfo(), ChatLogger::loadLast(), UpdaterWindow::loadManaPlusUpdates(), UpdaterWindow::loadMods(), loadMusic(), MapDB::loadRemapXmlFile(), EmoteDB::loadSpecialXmlFile(), VirtFs::loadTextFile(), Files::loadTextFileLocal(), VirtFs::loadTextFileString(), loadTxtFile(), LanguageDb::loadXmlFile(), SoundDB::loadXmlFile(), TextDb::loadXmlFile(), ItemFieldDb::loadXmlFile(), StatDb::loadXmlFile(), DeadDB::loadXmlFile(), PETDB::loadXmlFile(), SkillUnitDb::loadXmlFile(), ModDB::loadXmlFile(), ItemOptionDb::loadXmlFile(), UnitsDb::loadXmlFile(), QuestDb::loadXmlFile(), GroupDb::loadXmlFile(), HorseDB::loadXmlFile(), NetworkDb::loadXmlFile(), AvatarDB::loadXmlFile(), NpcDialogDB::loadXmlFile(), ClanDb::loadXmlFile(), HomunculusDB::loadXmlFile(), MonsterDB::loadXmlFile(), MercenaryDB::loadXmlFile(), ElementalDb::loadXmlFile(), CommandsDB::loadXmlFile(), ItemDB::loadXmlFile(), EmoteDB::loadXmlFile(), NPCDB::loadXmlFile(), EffectManager::loadXmlFile(), StatusEffectDB::loadXmlFile(), loadXMLFile(), SkillDialog::loadXmlFile(), SoundManager::playMusic(), Net::Download::prepareForm(), readXmlIntMap(), readXmlIntVector(), readXmlStringMap(), Files::saveTextFile(), LocalPlayer::setTestParticle(), TestMain::TestMain(), TranslationManager::translateFile(), Actions::uploadFile(), and XML::Document::validateXml().

◆ selfName

char* selfName

Definition at line 134 of file maingui.cpp.

Referenced by mainGui().