ManaPlus
spritereference.h
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1 /*
2  * The ManaPlus Client
3  * Copyright (C) 2004-2009 The Mana World Development Team
4  * Copyright (C) 2009-2010 The Mana Developers
5  * Copyright (C) 2011-2019 The ManaPlus Developers
6  *
7  * This file is part of The ManaPlus Client.
8  *
9  * This program is free software; you can redistribute it and/or modify
10  * it under the terms of the GNU General Public License as published by
11  * the Free Software Foundation; either version 2 of the License, or
12  * any later version.
13  *
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program. If not, see <http://www.gnu.org/licenses/>.
21  */
22 
23 #ifndef RESOURCES_SPRITE_SPRITEREFERENCE_H
24 #define RESOURCES_SPRITE_SPRITEREFERENCE_H
25 
26 #include "utils/stringvector.h"
27 
28 #include "localconsts.h"
29 
31 {
33 
35  sprite(),
36  variant(0)
37  {}
38 
39  SpriteReference(const std::string &sprite0, const int variant0) :
40  sprite(sprite0),
41  variant(variant0)
42  {
43  }
44 
46 
47  std::string sprite;
48  int variant;
49 };
50 
51 typedef STD_VECTOR<SpriteReference*>::const_iterator SpriteRefs;
52 
53 #endif // RESOURCES_SPRITE_SPRITEREFERENCE_H
SpriteRefs
std::vector< SpriteReference * >::const_iterator SpriteRefs
Definition: spritereference.h:51
A_DELETE_COPY
#define A_DELETE_COPY(func)
Definition: localconsts.h:52
SpriteReference::SpriteReference
SpriteReference()
Definition: spritereference.h:34
localconsts.h
STD_VECTOR
#define STD_VECTOR
Definition: vector.h:29
SpriteReference
Definition: spritereference.h:30
final
#define final
Definition: localconsts.h:45
SpriteReference::Empty
static SpriteReference * Empty
Definition: spritereference.h:32
std
Definition: mseprimitives.h:398
SpriteReference::SpriteReference
SpriteReference(const std::string &sprite0, const int variant0)
Definition: spritereference.h:39
SpriteReference::variant
int variant
Definition: spritereference.h:48
stringvector.h
SpriteReference::sprite
std::string sprite
Definition: spritereference.h:47