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ManaPlus
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#include "localconsts.h"Go to the source code of this file.
Variables | |
| const int | SPELL_MIN_ID = 100000 |
| const unsigned int | SPELL_SHORTCUT_ITEMS = 49 |
| const unsigned int | SPELL_SHORTCUT_TABS = 5 |
| const unsigned int | SPELLS_SIZE = SPELL_SHORTCUT_ITEMS * SPELL_SHORTCUT_TABS |
| const int SPELL_MIN_ID = 100000 |
Definition at line 27 of file spells.h.
Referenced by PopupMenu::addProtection(), ItemShortcutContainer::draw(), SpellManager::getSpellByItem(), ItemShortcutContainer::mouseDragged(), SpellShortcutContainer::mouseDragged(), ItemShortcutContainer::mouseMoved(), ItemShortcutContainer::mousePressed(), SpellShortcutContainer::mouseReleased(), ItemShortcutContainer::safeDraw(), SpellManager::useItem(), and ItemShortcut::useItem().
| const unsigned int SPELL_SHORTCUT_ITEMS = 49 |
Definition at line 28 of file spells.h.
Referenced by SpellManager::addSpell(), SpellManager::fillSpells(), SpellShortcutContainer::getItemByIndex(), SpellShortcut::getSpellsCount(), SpellManager::load(), SpellShortcutContainer::mouseReleased(), SpellManager::save(), and SpellManager::swap().
| const unsigned int SPELL_SHORTCUT_TABS = 5 |
Definition at line 29 of file spells.h.
Referenced by SpellManager::addSpell(), createGuiWindows(), SpellManager::fillSpells(), SpellManager::load(), SpellManager::save(), and SpellManager::swap().
| const unsigned int SPELLS_SIZE = SPELL_SHORTCUT_ITEMS * SPELL_SHORTCUT_TABS |
Definition at line 30 of file spells.h.
Referenced by SpellShortcut::load().