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ManaPlus
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#include "enums/input/keyvalue.h"#include "input/keyinput.h"#include "utils/cast.h"#include <SDL_events.h>#include "input/mouseinput.h"#include <queue>Go to the source code of this file.
Data Structures | |
| class | SDLInput |
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| SDLInput * | guiInput |
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GUI input
Definition at line 101 of file sdlinput.cpp.
Referenced by ActorManager::addChar(), InputManager::handleEvent(), Gui::handleKeyInput(), Gui::handleMouseInput(), Gui::logic(), Gui::postInit(), Gui::slowLogic(), and Gui::~Gui().