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ManaPlus
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#include "gui/popups/popupmenu.h"#include "actormanager.h"#include "configuration.h"#include "party.h"#include "settings.h"#include "being/flooritem.h"#include "being/localplayer.h"#include "being/playerinfo.h"#include "being/playerrelation.h"#include "being/playerrelations.h"#include "const/spells.h"#include "enums/resources/map/mapitemtype.h"#include "input/inputmanager.h"#include "gui/buttontext.h"#include "gui/gui.h"#include "gui/popupmanager.h"#include "gui/viewport.h"#include "gui/windowmenu.h"#include "gui/windows/chatwindow.h"#include "gui/windows/inventorywindow.h"#include "gui/windows/minimap.h"#include "gui/windows/ministatuswindow.h"#include "gui/windows/npcdialog.h"#include "gui/windows/outfitwindow.h"#include "gui/windows/socialwindow.h"#include "gui/windows/textcommandeditor.h"#include "gui/windows/textdialog.h"#include "gui/windows/tradewindow.h"#include "gui/widgets/button.h"#include "gui/widgets/createwidget.h"#include "gui/widgets/progressbar.h"#include "gui/widgets/scrollarea.h"#include "gui/widgets/staticbrowserbox.h"#include "gui/widgets/textfield.h"#include "gui/widgets/tabs/chat/whispertab.h"#include "net/adminhandler.h"#include "net/chathandler.h"#include "net/guildhandler.h"#include "net/npchandler.h"#include "net/net.h"#include "net/tmwa/guildmanager.h"#include "resources/chatobject.h"#include "resources/groupinfo.h"#include "resources/iteminfo.h"#include "resources/itemmenuitem.h"#include "resources/db/groupdb.h"#include "resources/db/npcdb.h"#include "resources/item/item.h"#include "resources/map/map.h"#include "resources/map/mapitem.h"#include "resources/map/speciallayer.h"#include "resources/skill/skillinfo.h"#include "utils/checkutils.h"#include "utils/foreach.h"#include "utils/gettext.h"#include "debug.h"Go to the source code of this file.
Variables | |
| std::string | tradePartnerName |
| PopupMenu * | popupMenu = 0 |
| PopupMenu* popupMenu = 0 |
Definition at line 103 of file popupmenu.cpp.
Referenced by SocialWindow::action(), PopupManager::clearPopup(), PopupManager::closePopupMenu(), WindowManager::createWindows(), WindowManager::deleteWindows(), ItemLinkHandler::handleHttpLink(), WhoIsOnline::handleLink(), Game::handleMove(), PopupManager::hidePopupMenu(), PopupManager::isPopupMenuVisible(), InventoryWindow::mouseClicked(), AvatarListBox::mousePressed(), EmoteShortcutContainer::mousePressed(), ItemShortcutContainer::mousePressed(), SkillListBox::mousePressed(), SkillRectangleListBox::mousePressed(), TextField::mousePressed(), VirtShortcutContainer::mousePressed(), Window::mousePressed(), WindowMenu::mousePressed(), ChatWindow::mousePressed(), EquipmentWindow::mousePressed(), MiniStatusWindow::mousePressed(), NpcDialog::mousePressed(), OutfitWindow::mousePressed(), ShopListBox::mouseReleased(), SpellShortcutContainer::mouseReleased(), and Minimap::mouseReleased().
| std::string tradePartnerName |
Definition at line 101 of file popupmenu.cpp.
Referenced by RequestTradeListener::action(), Ea::TradeRecv::processTradeRequestContinue(), TmwAthena::TradeRecv::processTradeResponse(), Ea::TradeRecv::processTradeResponseContinue(), and ShopWindow::startTrade().