ManaPlus
Namespaces | Functions
pets.cpp File Reference

(986a3bf)

#include "actions/pets.h"
#include "actormanager.h"
#include "game.h"
#include "actions/actiondef.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
#include "enums/being/beingdirection.h"
#include "input/inputactionoperators.h"
#include "listeners/inputactionreplaylistener.h"
#include "gui/shortcut/emoteshortcut.h"
#include "net/chathandler.h"
#include "net/pethandler.h"
#include "net/serverfeatures.h"
#include "utils/chatutils.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
#include "debug.h"

Go to the source code of this file.

Namespaces

 Actions
 

Functions

static const BeingActions::getPet ()
 
bool Actions::commandEmotePet (InputEvent &event)
 
bool Actions::talkPet (InputEvent &event)
 
bool Actions::setPetName (InputEvent &event)
 
bool Actions::petEmote (InputEvent &event)
 
bool Actions::catchPet (InputEvent &event)
 
bool Actions::petMoveUp (InputEvent &event)
 
bool Actions::petMoveDown (InputEvent &event)
 
bool Actions::petMoveLeft (InputEvent &event)
 
bool Actions::petMoveRight (InputEvent &event)
 
bool Actions::petDirectUp (InputEvent &event)
 
bool Actions::petDirectDown (InputEvent &event)
 
bool Actions::petDirectLeft (InputEvent &event)
 
bool Actions::petDirectRight (InputEvent &event)
 
bool Actions::petMove (InputEvent &event)
 
bool Actions::petFeed (InputEvent &event)
 
bool Actions::petDropLoot (InputEvent &event)
 
bool Actions::petReturnToEgg (InputEvent &event)
 
bool Actions::petUnequip (InputEvent &event)