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ManaPlus
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#include "input/joystick.h"#include "configuration.h"#include "logger.h"#include "settings.h"#include "sdlshared.h"#include "input/inputmanager.h"#include "utils/foreach.h"#include "utils/timer.h"#include <SDL.h>#include "debug.h"Go to the source code of this file.
Variables | |
| Joystick * | joystick = 0 |
| Joystick* joystick = 0 |
Definition at line 43 of file joystick.cpp.
Referenced by Setup_Joystick::action(), Setup_Joystick::apply(), Client::gameClear(), Client::gameInit(), InputManager::handleEvent(), Game::handleInput(), Game::handleMove(), InputManager::handleRepeat(), Joystick::init(), initEngines(), InputManager::isActionActive0(), InputManager::setNewKey(), Setup_Joystick::setTempEnabled(), Setup_Joystick::Setup_Joystick(), and InputManager::update().